Пример #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     rb2d.velocity = Vector2.zero;
     isDead        = true;
     anim.SetTrigger("Die");
     gc.BirdDied();
 }
Пример #2
0
 void OnCollisionEnter2D()
 {
     if (!isDead)
     {
         isDead = true;
         anim.SetTrigger("Die");
         GCInstance.BirdDied();
         rb2d.velocity = Vector2.zero;
     }
 }