Пример #1
0
    public IEnumerator BackRollTheDice()
    {
        coroutineAllowed = false;
        if (whosTurn == 1)
        {
            GameControl.BackMovePlayer(1);
        }
        else if (whosTurn == -1)
        {
            GameControl.BackMovePlayer(2);
        }
        //whosTurn *= -1;
        coroutineAllowed = true;
        yield return(new WaitForSeconds(2f));

        PickNumber();
    }