public static GUIStyle ContentOffset(this GUIStyle current, float x, float y, bool asCopy = true) { return(current.ContentOffset(new Vector2(x, y), asCopy)); }
//============================================================================== /** * @brief Set float x,y contentOffsets to GUIStyle and return it. * * @param style If null then create new GUIStyle. Otherwise return direct it. * @param offsetx contentOffsetx. * @param offsety contentOffsety. * * @return Builded GUIStyle */ //============================================================================== public static GUIStyle ContentOffset(this GUIStyle style, float offsetx = 0, float offsety = 0) { return(style.ContentOffset(new Vector2(offsetx, offsety))); }