//author: Eric Grant //title: Tell Me About It //description: //date: 10-11-1017 static void Main(string[] args) { //instantiate finch // Finch tim = new Finch(); bool timConnected = tim.connect(); //main app vars // int userChoice = 0; //main app loop // DisplayStartScreen(timConnected); DisplayGreenSelectAndSet(tim); do { userChoice = DisplayMainMenu(); DecideAction(userChoice, tim); } while (userChoice != 7); DisplayEndScreen(tim); //diconnect finch // tim.disConnect(); }
/// <summary> /// ***************************************************************** /// * Disconnect the Finch Robot * /// ***************************************************************** /// </summary> /// <param name="myFinch">finch robot object</param> static void DisplayDisconnectFinchRobot(Finch myFinch) { Console.CursorVisible = false; bool robotConnected; DisplayScreenHeader("Disconnect Finch Robot"); Console.WriteLine("\tAbout to disconnect from the Finch robot."); DisplayContinuePrompt(); robotConnected = myFinch.connect(); if (robotConnected) { myFinch.disConnect(); Console.WriteLine("\tThe Finch robot is disconnected."); } else { Console.WriteLine("\tThe Finch robot is already disconnected."); } DisplayMenuPrompt("Main Menu"); }
/// <summary> /// ***************************************************************** /// * Talent Show > movement * /// ***************************************************************** /// </summary> /// <param name="finchRobot">finch robot object</param> static void DisplayFinchMovement(Finch finchRobot) { string userResponse; int leftSpeed; int rightSpeed; Console.CursorVisible = false; DisplayScreenHeader("movement"); Console.WriteLine("\t how fast do you want the left wheel to go? (please answer from a speed rating of 1-255)"); Console.WriteLine(); userResponse = Console.ReadLine(); leftSpeed = int.Parse(userResponse); Console.WriteLine("\t Now lets set the speed for the right wheel?(please answer from a speed rating of 1-255)"); Console.WriteLine(); userResponse = Console.ReadLine(); rightSpeed = int.Parse(userResponse); DisplayContinuePrompt(); int leftMotor = leftSpeed; int rightMotor = rightSpeed; finchRobot.setMotors(leftMotor, rightMotor); Console.WriteLine(" Press any key to disconnet Robot"); Console.ReadKey(); finchRobot.disConnect(); DisplayMenuPrompt("Talent Show Menu"); }
/// <summary> /// Shut down the Finch robot /// </summary> /// <param name="myFinch"></param> private static void TerminateFinch(Finch myFinch) { Console.Clear(); Console.WriteLine(); Console.WriteLine("Attempting to disconnect from the Finch robot."); Console.WriteLine(); // // Audio/visual feedback to user // for (int increment = 255; increment > 0; increment -= 10) { myFinch.setLED(0, increment, 0); myFinch.noteOn(increment * 100); myFinch.wait(200); } myFinch.setLED(0, 0, 0); myFinch.noteOff(); myFinch.disConnect(); Console.Clear(); Console.WriteLine(); Console.WriteLine("The Finch robot is now disconnected."); Console.WriteLine(); DisplayContinuePrompt(); }
//------------------------------------------------------------------// // Application:Finch Assignments // // Author:Sean Donovan // // Description:Coding assingments within Mission 3 // // Date Created:2/27/2020 // // Last Date Edited:03/04/2020 // //------------------------------------------------------------------// #region Prcedure //----// //Main// //----// static void Main(string[] args) { //-------------// // create Finch// //-------------// Finch myFinch; myFinch = new Finch(); //-----------------// // connect to finch// //-----------------// myFinch.connect(); //-------// //Process// //-------// DisplayWelcomeScreen(); DisplayMainMenu(myFinch); DisplayClosingScreen(); //----------------------// // disconnect from finch// //----------------------// myFinch.disConnect(); }
// ************************************************************* // Application: Finch Control // Author: Hailey McGuire // Description: Finch Starter - Talent Show // Application Type: Console // Date Created: 02/09/2021 // Date Revised: 02/20/2021 // ************************************************************* static void Main(string[] args) { // // create a new Finch object // Finch myFinch; myFinch = new Finch(); // // call the connect method // myFinch.connect(); // // begin your code // MainAppTheme(); DisplayWelcomeScreen(); MainMenu(); DisplayClosingScreen(); // // call the disconnect method // myFinch.disConnect(); }
static void DisplayClosingScreen(Finch Donnie) { Console.Clear(); Donnie.disConnect(); Console.WriteLine(); Console.WriteLine("\t\tGoodbye"); Console.ReadLine(); }
/// <summary> /// Disconnect and close /// </summary> /// <param name="finchRobot"></param> static void Disconnect(Finch finchRobot) { finchRobot.disConnect(); Console.WriteLine("\tThe Finch robot is now disconnected."); Console.WriteLine(); Console.WriteLine("Thank you for using my application!"); Continue(); }
/// <summary> /// display end screen /// </summary> static void DisplayEndScreen(Finch tim) { tim.disConnect(); PrintHeader("End Screen"); Console.WriteLine("Later nerd."); DisplayAnyKey(); }
static void DisplayExecuteFinchCommands(FinchCommand[] commands, Finch finch, int motorSpeed, int LEDBrightness, int delayDuration) { DisplayHeader("Execute Finch Commands"); Console.WriteLine("Press any key to execute commands..."); Console.ReadKey(); for (int i = 0; i < commands.Length; i++) { Console.WriteLine($"Command {i+1}/{commands.Length}: {commands[i]}"); switch (commands[i]) { case FinchCommand.DONE: finch.disConnect(); break; case FinchCommand.MOVEFORWARD: finch.setMotors(motorSpeed, motorSpeed); break; case FinchCommand.MOVEBACKWARD: finch.setMotors(-motorSpeed, -motorSpeed); break; case FinchCommand.STOPMOTORS: finch.setMotors(0, 0); break; case FinchCommand.DELAY: finch.wait(delayDuration); break; case FinchCommand.TURNRIGHT: finch.setMotors(motorSpeed, motorSpeed / 2); break; case FinchCommand.TURNLEFT: finch.setMotors(motorSpeed, motorSpeed / 2); break; case FinchCommand.LEDON: finch.setLED(LEDBrightness, LEDBrightness, LEDBrightness); break; case FinchCommand.LEDOFF: finch.setLED(0, 0, 0); break; default: Console.WriteLine("Function non-existent"); break; } } DisplayContinuePrompt(); }
// Displaying menu static void DisplayMenu() { string decision; Console.WriteLine(); Console.WriteLine("MENU"); Console.WriteLine(); Console.WriteLine("Type USA for a patriotic light and movement show"); Console.WriteLine("Type RAINBOW for a rainbow light and movement show"); Console.WriteLine("Type SURPRISE for a surprise light and movement show"); Console.WriteLine("Type 'QUIT' to quit"); Console.WriteLine(); decision = Console.ReadLine().ToUpper(); // users type the show they want or quit // once the users type this, the switch statement will call the required method Finch cappy = new Finch(); cappy.connect(); switch (decision) { case "USA": DisplayPatrioticShow(cappy); break; case "RAINBOW": DisplayRainbowShow(cappy); break; case "SURPRISE": DisplaySurpriseShow(cappy); break; case "QUIT": DisplayClosingScreen(); cappy.disConnect(); break; default: Console.Clear(); Console.WriteLine("Please enter a correct value."); DisplayMenu(); break; // if the users type something the code will not accept, it will clear the screen and tell the user to enter a correct value } }
static void DisplayTerminateFinch(Finch myFinch) { Console.WriteLine("Press any key to terminate finch."); Console.ReadKey(); myFinch.noteOn(800); myFinch.wait(500); myFinch.noteOff(); myFinch.disConnect(); }
/// <summary> /// How we disconnect the Finchy /// </summary> /// <param name="Reznor"></param> //RUSSELL YOU CHANGED BOOL TO VOID ON DISPLAYDISCONNECTFINCHROBOT static void DisplayDisconnectFinchRobot(Finch Reznor) { DisplayHeader("Disconnect Finch Robot named Reznor"); Console.WriteLine("Done already!? Well Reznor will disconnect now. Please be patient!"); Reznor.disConnect(); Console.WriteLine("Our Finch friend Reznor has been disconnected."); DisplayContinuePromt(); }
static void DisplayMenu(Finch tim) { bool breaking = false; bool setup = false; double ambientTemp = 0, tolerance = 0; int ambientLight = 0; string uInput; MenuOption uInputAsEnum; while (!breaking) { GD.DisplayNewScreen("Main Menu"); Console.WriteLine("Select Option:"); foreach (MenuOption option in Enum.GetValues(typeof(MenuOption))) { Console.WriteLine(option); } do { Console.Write(">"); uInput = GI.GetString(true); } while (!Enum.TryParse <MenuOption>(uInput, out uInputAsEnum)); switch (uInputAsEnum) { case MenuOption.SETUP: tolerance = DisplaySetupTim(tim, out ambientTemp, out ambientLight); setup = true; break; case MenuOption.ACTIVATE: if (setup) { DisplayActivateTim(tim, tolerance, ambientTemp, ambientLight); } else { Console.WriteLine("Please run setup first."); GD.DisplayAnyKey(); } break; case MenuOption.EXIT: breaking = true; break; default: break; } } tim.disConnect(); }
/// <summary> /// Terminate Connection /// </summary> static void TerminateFinch() { Console.ForegroundColor = ConsoleColor.Red; DisplayHeader("Terminate Finch"); myFinch.disConnect(); Console.WriteLine("The Finch Robot is now disconnected."); DisplayContinuePrompt(); }
static void DisplayClosingScreen(Finch edi) { Console.Clear(); Console.WriteLine(); Console.WriteLine("\t\tThank you for using my app."); Console.WriteLine(); Console.WriteLine("\tPress any key to exit, have a nice day."); Console.ReadKey(); edi.disConnect(); Environment.Exit(0); }
/// <summary> /// Closing Screen: Thanks the user for using the application and disconnects the Finch. /// </summary> /// <param name="closingText"></param> /// <param name="myFinch"></param> static void DisplayClosingScreen(string closingText, Finch myFinch) { Console.Clear(); Console.WriteLine("\t***************[Goodbye!]*****************"); Console.WriteLine(); Console.WriteLine("\tThank you, {0}, for using this application!", closingText); Console.WriteLine(); Console.WriteLine("\tPress any key to end the application {0}.", closingText); Console.ReadKey(); myFinch.disConnect(); }
/// <summary> /// display closing screen and disconnect finch robot /// </summary> /// <param name="myFinch">Finch object</param> static void DisplayClosingScreen(Finch myFinch) { Console.Clear(); Console.WriteLine(); Console.WriteLine(); Console.WriteLine("\t\tThank You!"); Console.WriteLine(); myFinch.disConnect(); DisplayContinuePrompt(); }
/// <summary> /// display closing screen /// </summary> static void DisplayClosingScreen() { DisplayHeader("End Screen"); tim.setLED(100, 100, 100); tim.disConnect(); Console.WriteLine("Later nerd."); Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); }
static void DisplayClosingScreen() { // // Song time is over, disconnect Finch // Console.WriteLine(); Console.WriteLine("Thank you for playing Karaoke Finch!"); gloria.disConnect(); Console.WriteLine(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); }
static void DisplayMainMenu() { bool runApplication = true; string userMenuChoice; Finch alma = new Finch(); while (runApplication) { DisplayHeader("Main Menu"); // // display menu // Console.WriteLine("A) Avoid Obstacles Finch will Avoid an object)"); Console.WriteLine("B) Avoid the Tracking Light (Finch will Avoid a bright light a flashlight while trying to move forwards)"); Console.WriteLine("C) Avoid Obstacles and the Tracking light"); Console.WriteLine("Q) Quit"); Console.WriteLine(); Console.Write("Enter Menu Choice:"); userMenuChoice = Console.ReadLine().ToUpper(); // // process menu choice // switch (userMenuChoice) { case "A": advoidobstacles(alma); break; case "B": AdvoidLight(alma); break; case "C": AdvoidLightAndObsticales(alma); break; case "Q": runApplication = false; alma.disConnect(); break; default: Console.WriteLine(); Console.WriteLine("Please enter a correct menu choice."); DisplayContinuePrompt(); break; } } }
/// <summary> /// display closing screen /// </summary> static void DisplayClosingScreen(Finch freddy) { Console.Clear(); freddy.disConnect(); Console.WriteLine(); Console.WriteLine("\t\tThanks for using the Finch Recorder App"); Console.WriteLine(); Console.WriteLine("Press any key to exit."); Console.ReadKey(); }
/// <summary> /// display disconnecting from the Finch robot /// </summary> /// <param name="finchRobot"></param> static void DisplayDisconnectFinchRobot(Finch finchRobot) { DisplayScreenHeader("Disconnect the Finch Robot"); Console.WriteLine("The Finch robot is about to be disconnected."); DisplayContinuePrompt(); finchRobot.disConnect(); Console.WriteLine(); Console.WriteLine("The Finch robot is now disconnected."); DisplayContinuePrompt(); }
static void Main(string[] args) { Finch tim = InstantiateTim(); GD.DisplayOpenScreen("Sentry Finch", "tim will detect light and temp levels", new string[1] { "Eric Grant" }); DisplayMenu(tim); tim.disConnect(); GD.DisplayCloseScreen("Sentry Finch", new string[1] { "Eric Grant" }); }
private static void AdvoidLightAndObsticales(Finch alma) { alma.connect(); int light; int lightThreshold = 8; DisplayHeader("Finch flees before the spotlight"); Console.WriteLine("Finch will Avoid the spotlight (flashlight) for 10 seconds. The Finch will also Avoid Obsitacls"); light = alma.getRightLightSensor(); for (int i = 0; i < 17; i++) { alma.setMotors(100, 100); alma.setLED(0, 255, 0); alma.wait(500); // //avoid light // if ((lightThreshold + light) < alma.getRightLightSensor()) { alma.setMotors(255, 0); alma.setLED(255, 0, 0); alma.wait(500); alma.setMotors(255, 255); alma.setLED(255, 0, 0); alma.wait(1500); alma.setMotors(0, 255); alma.setLED(255, 0, 0); alma.wait(500); } if (alma.isObstacleLeftSide()) { alma.setMotors(0, 255); alma.setLED(255, 0, 0); alma.wait(500); } else if (alma.isObstacleRightSide()) { alma.setMotors(255, 0); alma.setLED(255, 0, 0); } } alma.disConnect(); DisplayContinuePrompt(); }
static void Menu() { Finch myFinch = new Finch(); bool keepGoing = true; string menuChoice; double lowerTempThreshold = 0; double upperLightThreshold = 0; Console.WriteLine("Welcome To The SentryBot Program"); Pause(); Console.Clear(); while (keepGoing == true) { Console.WriteLine("SentryBot Menu"); Console.WriteLine(); Console.WriteLine("1: Set Up SentryBot"); Console.WriteLine("2: Activate SentryBot"); Console.WriteLine("E: Exit"); menuChoice = Console.ReadLine(); switch (menuChoice) { case "1": lowerTempThreshold = SetupTemp(myFinch); upperLightThreshold = SetupLight(myFinch); Console.Clear(); break; case "2": ActivateSentryBot(lowerTempThreshold, upperLightThreshold, myFinch); break; case "E": case "e": keepGoing = false; Console.WriteLine("Thank You For Using The Application"); Pause(); myFinch.disConnect(); break; default: Console.WriteLine("Please Enter A Valid Menu Choice"); Pause(); Console.Clear(); break; } } }
static void DisplayMenu() { string menuChoice; bool exiting = false; Finch myfinch = new Finch(); myfinch.connect(); double lowerTempThreshold = 0; double lowerLightThreshold = 0; while (!exiting) { DisplayHeader("Main Menu"); Console.WriteLine("1)Setup"); Console.WriteLine("2)Activate Sentry Bot"); Console.WriteLine("3) Light Threshold"); Console.WriteLine("E) Exit"); Console.WriteLine(); Console.WriteLine("Enter Menu Choice"); menuChoice = Console.ReadLine(); switch (menuChoice) { case "1": lowerTempThreshold = DisplaySetup(myfinch, out lowerLightThreshold); break; case "2": DisplayActivateSentrybot(lowerTempThreshold, myfinch, lowerLightThreshold); break; case "3": break; case "E": case "e": exiting = true; myfinch.disConnect(); break; default: Console.WriteLine("Please enter a valid menu choice."); DisplayContinuePrompt(); break; } } }
/// <summary> /// display disconect the Finch /// </summary> /// <param name="myFinch"></param> private static void DisconnectTheFinch(Finch myFinch) { for (int i = 0; i < 3; i++) { myFinch.setLED(255, 0, 0); myFinch.wait(250); myFinch.setLED(0, 0, 0); myFinch.wait(250); } myFinch.disConnect(); Console.WriteLine("The Finch is disconnected"); }
// Disconnect the Finch static void DisplayDisconnectFinchRobot(Finch finchRobot) { Console.CursorVisible = false; DisplayScreenHeader("Disconnect Finch Robot"); Console.WriteLine("\tAbout to disconnect from the Finch robot."); DisplayContinuePrompt(); finchRobot.disConnect(); Console.WriteLine("\tThe Finch robot is now disconnect."); DisplayMenuPrompt("Main"); }
static void DisplayDisconnectFinchRobot(Finch finchRobot) { DisplayScreenHeader("Disconnect Finch Robot"); Console.WriteLine("\tDisconnecting from the Finch robot."); DisplayContinuePrompt(); finchRobot.disConnect(); Console.WriteLine(); Console.WriteLine("\tThe Finch robot is now disconnected."); DisplayContinuePrompt(); MainMenu(); }
static void Main(string[] args) { // // declare the Finch variable and create (instantiate) a new Finch object // Finch myFinch; myFinch = new Finch(); // // connect to the Finch robot // myFinch.connect(); // // pause the console window before exiting // Console.WriteLine("Press any key to continue."); Console.ReadKey(); // // disconnect from the Finch robot // myFinch.disConnect(); }