static int _m_GetMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.MaterialManager gen_to_be_invoked = (FairyGUI.MaterialManager)translator.FastGetCSObj(L, 1); { int _materialType = LuaAPI.xlua_tointeger(L, 2); FairyGUI.BlendMode _blendMode; translator.Get(L, 3, out _blendMode); uint _clipId = LuaAPI.xlua_touint(L, 4); bool _firstInstance; FairyGUI.NMaterial gen_ret = gen_to_be_invoked.GetMaterial( _materialType, _blendMode, _clipId, out _firstInstance); translator.Push(L, gen_ret); LuaAPI.lua_pushboolean(L, _firstInstance); return(2); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _g_get_frameId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.NMaterial gen_to_be_invoked = (FairyGUI.NMaterial)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.frameId); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.NMaterial gen_to_be_invoked = (FairyGUI.NMaterial)translator.FastGetCSObj(L, 1); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_combined(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.NMaterial gen_to_be_invoked = (FairyGUI.NMaterial)translator.FastGetCSObj(L, 1); gen_to_be_invoked.combined = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_blendMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.NMaterial gen_to_be_invoked = (FairyGUI.NMaterial)translator.FastGetCSObj(L, 1); translator.PushFairyGUIBlendMode(L, gen_to_be_invoked.blendMode); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_blendMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.NMaterial gen_to_be_invoked = (FairyGUI.NMaterial)translator.FastGetCSObj(L, 1); FairyGUI.BlendMode gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.blendMode = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.Shader>(L, 2)) { UnityEngine.Shader _shader = (UnityEngine.Shader)translator.GetObject(L, 2, typeof(UnityEngine.Shader)); FairyGUI.NMaterial gen_ret = new FairyGUI.NMaterial(_shader); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.NMaterial constructor!")); }