public void StopUsingAnyAction()
    {
        m_ActionCurrentlyUsed = false;

        foreach (GameObject go in m_EquipmentArray)
        {
            if (go != null)
            {
                m_EquipmentShip = go.GetComponent <EquipmentShip>();
                m_EquipmentShip.StopUsing();
            }
        }
    }
    public void StopUsingAnyAction()
    {
        m_ActionCurrentlyUsed = false;

        foreach(GameObject go in m_EquipmentArray)
        {
            if(go!=null)
            {
                m_EquipmentShip = go.GetComponent<EquipmentShip>();
                m_EquipmentShip.StopUsing();
            }
        }
    }