public static AssetFormatRule CreateFormatRule(EdNode node) { try { AssetFormatRule rule = new AssetFormatRule(); rule.FilterPath = node.GetAttribute("FilterPath").ToStr(); EdAttribute filterPathattribute = node.GetAttribute("FilterRule"); if (filterPathattribute != null) { rule.FilterRule = filterPathattribute.ToStr(); Type filterType = Type.GetType("SummerEditor." + rule.FilterRule); Debug.AssertFormat(filterType != null, "找不到对应的规则文件:[{0}]", rule.FilterRule); rule._filter = Activator.CreateInstance(filterType) as I_AssetFilter; } rule.FormatRule = node.GetAttribute("FormatRule").ToStr(); Type ruleType = Type.GetType("SummerEditor." + rule.FormatRule); Debug.AssertFormat(ruleType != null, "找不到对应的格式化文件:[{0}]", rule.FormatRule); rule._rule = Activator.CreateInstance(ruleType) as I_AssetRule; Debug.AssertFormat(rule._rule != null, "格式规则不存在:[{0}]", rule.FormatRule); return(rule); } catch (Exception e) { Debug.Log(e.Message); return(null); } }
private static bool AddLeafNodes(SequenceLine sequenceLine, EdNode trackNode) { int startFarme = trackNode.GetAttribute(StartFrame).ToInt(); int frameLength = trackNode.GetAttribute(FrameLength).ToInt(); TrackLine trackLine = CreateTrack(startFarme, frameLength); sequenceLine.AddTrack(trackLine); List <EdNode> nodes = trackNode.Nodes; int length = nodes.Count; for (int i = 0; i < length; i++) { EdNode node = nodes[i]; SequenceLeafNode leafNode = CreateLeftNode(node); if (leafNode == null) { return(false); } trackLine.AddNode(leafNode); } return(true); }
public static SequenceLine Create(EdNode root) { SequenceLine sequenceLine = new SequenceLine(); sequenceLine.Id = root.GetAttribute(Id).ToInt(); List <EdNode> nodes = root.GetNodes(Track); int length = nodes.Count; for (int i = 0; i < length; i++) { EdNode node = nodes[i]; bool result = AddLeafNodes(sequenceLine, node); if (!result) { return(null); } } return(sequenceLine); }
public override void SetConfigInfo(EdNode cnf) { _effectName = cnf.GetAttribute(EFFECT_NAME).ToStr(); }
public override void SetConfigInfo(EdNode cnf) { _radius = cnf.GetAttribute(RADIUS).ToFloat(); _degree = cnf.GetAttribute(DEGREE).ToFloat(); }
public void Parse(EdNode node) { _key = node.GetAttribute(KEY).Text.ToInt(); _fresnel = node.GetAttribute(FRESNEL).Text.ToFloat(); _color = node.GetAttribute(COLOR).Text.ToV3(); }
public override void SetConfigInfo(EdNode node) { _animationName = node.GetAttribute(ANIMATION_NAME).ToStr(); }