// Clear references public static void RemoveReferences() { SongInfo = null; SongDifficultySwitcher = null; KeymodeSwitcher = null; }
// Grabs DifficultChangeController and stores reference public static void GetDifficultySwitcher(DifficultChangeController __instance) { //BepInExLoader.Logging.LogMessage("ref difficulty"); SongDifficultySwitcher = __instance; }