public void OnBookSelected() { if (dbHelper.Key <= 0) { key.text = noKeyText; return; } openMessage.SetActive(false); menu.SetActive(false); dbHelper.Key--; dbHelper.Chest--; lastCard = null; var list = new List <ScriptableCard>(dbHelper.cardList.cards); var playerCards = dbHelper.GetPlayerCards(); list.RemoveAll(c => playerCards.Contains(c)); if (list.Count <= 0) { dbHelper.Gold += 300; currency?.FireEvent(null); } else { var rnd = Random.Range(0, list.Count); var card = list[rnd]; dbHelper.AddCard(card.UUID, card.title); cardImage.sprite = card.art; lastCard = card; } bookSlot.SetActive(false); animator.SetBool("closed", false); if (openBookAudio != null) { audioSource.PlayOneShot(openBookAudio); } Rearm(); }
public static void Execute(AddCardRequest request) { DbHelper.CommandSkip(Guid.Parse(request.Card.TurnamentId), Guid.Parse(request.Card.CommandId), Guid.Parse(request.Card.PlayerId), Guid.Parse(request.Card.GameId), request.Card.Type); DbHelper.AddCard(Guid.Parse(request.Card.TurnamentId), Guid.Parse(request.Card.CommandId), Guid.Parse(request.Card.PlayerId), Guid.Parse(request.Card.GameId), request.Card.Type); }
private void GiveCards() { //var save = SaveManager.CreateNewSave(); //save. var slot = 0; var list = new List <ScriptableCard>(); var exclude = new List <ScriptableCard>(); var cards = new List <ScriptableCard>(); for (int i = 0; i < cardList.cards.Length; i++) { list.Add(cardList.cards[i]); } int c = 4; while (c > 0) { var idx = Random.Range(0, list.Count); var card = list[idx]; if (card.element == dbHelper.GetActiveMage().element || card.rank <= 2) { dbHelper.AddCard(card.UUID, card.title); dbHelper.AddCardInSlot(card.UUID, slot++); cards.Add(card); c--; } else { exclude.Add(card); } list.RemoveAt(idx); } list.AddRange(exclude); exclude.Clear(); c = 4; while (c > 0) { var idx = Random.Range(0, list.Count); var card = list[idx]; if (card.element == dbHelper.GetActiveMage().element) { dbHelper.AddCard(card.UUID, card.title); dbHelper.AddCardInSlot(card.UUID, slot++); cards.Add(card); c--; } else { exclude.Add(card); } list.RemoveAt(idx); } list.AddRange(exclude); c = 4; while (c > 0) { var idx = Random.Range(0, list.Count); var card = list[idx]; dbHelper.AddCard(card.UUID, card.title); cards.Add(card); c--; list.RemoveAt(idx); } }