Пример #1
0
 private void charaSelector_MouseDoubleClick(object sender, MouseEventArgs e)
 {
     if (charaSelector.SelectedNode.Text.EndsWith("lpb"))
     {
         DatDigger.Sections.Script.LuaFile lf = new DatDigger.Sections.Script.LuaFile();
         lf.LoadFile(new BinaryReaderEx(File.OpenRead((string)charaSelector.SelectedNode.Tag)));
         BinaryWriter bw = new BinaryWriter(File.Create(Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\\" + charaSelector.SelectedNode.Text + ".lua"));
         bw.Write(lf.Data);
         bw.Flush();
         bw.Close();
     }
 }
Пример #2
0
        private void scriptViewer_btn_Click(object sender, EventArgs e)
        {
            DatDigger.Sections.Script.LuaFile lf = new DatDigger.Sections.Script.LuaFile();
            lf.LoadFile(new BinaryReaderEx(File.OpenRead((string)charaSelector.SelectedNode.Tag)));
            if (lf == null)
            {
                Trace.TraceInformation("Not a valid LUA file.");
                return;
            }

            ScriptViewer sv = new ScriptViewer(lf);

            sv.Show();
        }
Пример #3
0
        private void scriptViewer_btn_Click(object sender, EventArgs e)
        {
            DatDigger.Sections.Script.LuaFile lf = new DatDigger.Sections.Script.LuaFile();
            lf.LoadFile(new BinaryReaderEx(File.OpenRead((string)charaSelector.SelectedNode.Tag)));
            if (lf == null)
            {
                Trace.TraceInformation("Not a valid LUA file.");
                return;
            }

            ScriptViewer sv = new ScriptViewer(lf);
            sv.Show();
        }
Пример #4
0
 public ScriptViewer(DatDigger.Sections.Script.LuaFile path)
 {
     lf = path;
     InitializeComponent();
     this.debugText.Text = lf.DataAsString;
 }
Пример #5
0
 private void charaSelector_MouseDoubleClick(object sender, MouseEventArgs e)
 {
     if (charaSelector.SelectedNode.Text.EndsWith("lpb"))
     {
         DatDigger.Sections.Script.LuaFile lf = new DatDigger.Sections.Script.LuaFile();
         lf.LoadFile(new BinaryReaderEx(File.OpenRead((string)charaSelector.SelectedNode.Tag)));
         BinaryWriter bw = new BinaryWriter(File.Create(Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\\" + charaSelector.SelectedNode.Text + ".lua"));
         bw.Write(lf.Data);
         bw.Flush();
         bw.Close();
     }
 }