Пример #1
0
    private IEnumerator RecallCountdown(CopterBuilder builder)
    {
        yield return(new WaitForSeconds(5));

        if (gameObject.activeInHierarchy)
        {
            builder.Disassemble(gameObject);
        }
    }
Пример #2
0
 public void Recall(CopterBuilder builder)
 {
     StartCoroutine(RecallCountdown(builder));
 }