// Update is called once per frame void Update() { if (m_CommandWindow == null) { m_CommandWindow = FindObjectOfType <CommandWindow>(); if (m_CommandWindow != null) { m_CommandWindow.onMessageSentCallback += OnMessageSentCallback; m_ClientWorld.GetExistingSystem <S_HandleTextReceived>().CommandWindow = m_CommandWindow; } } if (m_FeedbackWindow == null) { m_FeedbackWindow = FindObjectOfType <FeedbackWindow>(); if (m_FeedbackWindow != null) { m_ClientWorld.GetExistingSystem <S_HandleVisorMessageReceived>().FeedbackWindow = m_FeedbackWindow; } } if (m_AssetDatabase == null) { m_AssetDatabase = FindObjectOfType <GameAssetDatabase>(); if (m_AssetDatabase != null) { m_ClientWorld.GetExistingSystem <S_HandleTextReceived>().GameAssetDatabase = m_AssetDatabase; } } ug_Network.Update(); m_ClientWorld.EntityManager.CompleteAllJobs(); b_EndOfFrame.Update(); }
public async Task Stop() { CommandWindow.Log("Stopping round"); RoundManager.Broadcast("Round has ended."); RoundTime = 600; State = RoundState.INTERMISSION; await Task.Delay(6000); Players.ToList().ForEach(p => { if (p.Status == PlayerStatus.ALIVE) { p.ReviveUnsafe(); TTTPlayer.ClearInventoryUnsafe(PlayerTool.getSteamPlayer(p.SteamID)); } }); await Task.Delay(6000); State = RoundState.SETUP; LevelManager.ClearBarricadesUnsafe(); C4Manager.ClearC4(); TrackerGunManager.ClearTrackedPlayers(); }
public void Run() { Window win = dte.Windows.Item(EnvDTE.Constants.vsWindowKindCommandWindow); CommandWindow comwin = (CommandWindow)win.Object; comwin.SendInput(command, true); }
private void AddCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new TimerCommandDetailsControl()); window.Closed += Window_Closed; window.Show(); }
public BasicInteractiveCommandEditorControl(CommandWindow window, InteractiveCommand command) { this.window = window; this.command = command; InitializeComponent(); }
private void NewEntranceCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new CustomCommandDetailsControl(new CustomCommand(UserDataEditorWindowViewModel.UserEntranceCommandName))); window.CommandSaveSuccessfully += NewEntranceCommandWindow_CommandSaveSuccessfully; window.Show(); }
private void NewInteractiveCommandButton_Click(object sender, RoutedEventArgs e) { Button button = (Button)sender; InteractiveControlCommandItem command = (InteractiveControlCommandItem)button.DataContext; CommandWindow window = null; if (command.Control is InteractiveButtonControlModel) { window = new CommandWindow(new InteractiveButtonCommandDetailsControl(this.selectedGame, this.selectedGameVersion, this.selectedScene, (InteractiveButtonControlModel)command.Control)); } else if (command.Control is InteractiveJoystickControlModel) { window = new CommandWindow(new InteractiveJoystickCommandDetailsControl(this.selectedGame, this.selectedGameVersion, this.selectedScene, (InteractiveJoystickControlModel)command.Control)); } else if (command.Control is InteractiveTextBoxControlModel) { window = new CommandWindow(new InteractiveTextBoxCommandDetailsControl(this.selectedGame, this.selectedGameVersion, this.selectedScene, (InteractiveTextBoxControlModel)command.Control)); } if (window != null) { window.Closed += Window_Closed; window.Show(); } }
public AdvancedCommandEditorControl(CommandWindow window, CommandDetailsControlBase commandDetailsControl) { this.window = window; this.commandDetailsControl = commandDetailsControl; InitializeComponent(); }
public override void Execute() { try { DTE service = (DTE)this.GetService(typeof(DTE)); list = new ErrorList(service); if (IsDisposeCheckerInstalled()) { string disposeCheckerPath = ""; string[] folders = new string[] { Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), @"Microsoft\SharePoint Dispose Check\SPDisposeCheck.exe") }; bool disposeCheckerFound = false; foreach (string path in folders) { if (File.Exists(path)) { disposeCheckerFound = true; disposeCheckerPath = path; break; } } if (!disposeCheckerFound) { MessageBox.Show("SPDisposeCheck not found at installation location"); } //first check for rebuild foreach (Project project in Helpers.GetSelectedProjects(service)) { if (DeploymentHelpers.CheckRebuildForProject(service, project)) { } } foreach (Project project in Helpers.GetSelectedProjects(service)) { currentProject = project; string projectpath = project.FullName; projectpath = projectpath.Substring(0, projectpath.LastIndexOf('\\', projectpath.Length - 2)); RunProcess(service, disposeCheckerPath, "\"" + projectpath + "\""); } } else { if (MessageBox.Show("SPDisposeCheck is not installed. Go to download page?", "Not installed", MessageBoxButtons.YesNo) == DialogResult.Yes) { Window win = service.Windows.Item(EnvDTE.Constants.vsWindowKindCommandWindow); CommandWindow comwin = (CommandWindow)win.Object; comwin.SendInput("nav \"http://code.msdn.microsoft.com/SPDisposeCheck\"", true); } } } catch (Exception ex) { MessageBox.Show(ex.ToString()); } }
private void NewCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new CustomCommandDetailsControl(new CustomCommand("Outcome Game Command"))); window.CommandSaveSuccessfully += Window_CommandSaveSuccessfully; window.Show(); }
#pragma warning disable CS1998 // Async method lacks 'await' operators and will run synchronously private async Task RoundTimeTick() { if (GetState() == RoundState.SETUP && GetAllPlayers().Count >= Main.Config.MinimumPlayers) { CommandWindow.Log("Enough players, attempting start"); StartRound(); } if (GetState() == RoundState.LIVE) { Round.Players.ToList().ForEach(p => InterfaceManager.SendUIEffectTextUnsafe(8490, p.SteamID, true, "TimerValue", ParseTime(Round.RoundTime))); Round.RoundTime--; if (GetAlivePlayersWithRole(PlayerRole.TRAITOR).Count == 0) { CommandWindow.Log("Innocents win"); Round.Players.ToList().ForEach(p => Task.Run(async() => await InterfaceManager.SendBannerMessage(p.SteamID, 8493, "Innocents win!", 6000, true))); await Round.Stop(); return; } if (GetAlivePlayersWithRole(PlayerRole.DETECTIVE).Count == 0 && RoundManager.GetAlivePlayersWithRole(PlayerRole.INNOCENT).Count == 0) { CommandWindow.Log("Traitors win"); Round.Players.ToList().ForEach(p => Task.Run(async() => await InterfaceManager.SendBannerMessage(p.SteamID, 8492, "Traitors win!", 6000, true))); await Round.Stop(); return; } } }
private void NewCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new CustomCommandDetailsControl(new CustomCommand(OverlayProgressBarItemModel.GoalReachedCommandName))); window.CommandSaveSuccessfully += Window_CommandSaveSuccessfully; window.Show(); }
public static void EnsureConfig(string path) { if (!File.Exists(path)) { CommandWindow.Log("No TTTUnturned config found, generating..."); JObject tttUnuturnedConfig = new JObject(); tttUnuturnedConfig.Add("roundLength", 600); tttUnuturnedConfig.Add("debugMode", true); tttUnuturnedConfig.Add("minimumPlayers", 5); Spawn exampleSpawn = new Spawn(0, 0, 0); List <Spawn> Spawns = new List <Spawn>(); Spawns.Add(exampleSpawn); tttUnuturnedConfig["lobbySpawns"] = JToken.FromObject(Spawns); Map exampleMap = new Map("Example", Spawns); List <Map> Maps = new List <Map>(); Maps.Add(exampleMap); tttUnuturnedConfig["maps"] = JToken.FromObject(Maps); using (StreamWriter file = File.CreateText(path)) using (JsonTextWriter writer = new JsonTextWriter(file)) { tttUnuturnedConfig.WriteTo(writer); CommandWindow.Log("Generated TTTUnturned config"); } } }
public void initialize() { CommandWindow.Log("TTTUnturned loaded"); UnityThread.initUnityThread(); Patcher patch = new Patcher(); Patcher.DoPatching(); ConfigHelper.EnsureConfig($"{Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)}{Path.DirectorySeparatorChar}config.json"); Config = ConfigHelper.ReadConfig($"{Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)}{Path.DirectorySeparatorChar}config.json"); LevelSettings.SetConfig(); //Level.onPostLevelLoaded += OnLevelLoaded; TTTUnturnedObject = new GameObject(); var componentManagers = Assembly.GetExecutingAssembly().DefinedTypes .Where(type => type.ImplementedInterfaces.Any(inter => inter == typeof(IObjectComponent))).ToList(); componentManagers.ForEach(c => { MethodInfo methodInfo = typeof(GameObject).GetMethods() .Where(x => x.IsGenericMethod) .Where(x => x.Name == "AddComponent").Single(); MethodInfo addComponentRef = methodInfo.MakeGenericMethod(c); addComponentRef.Invoke(TTTUnturnedObject, null); }); }
public static void loadConfigData() { try { string configFile = @".\Modules\BubBuy\config.txt"; if (System.IO.File.Exists(configFile)) { string[] configData = System.IO.File.ReadAllLines(configFile); foreach (string str in configData) { if (str.Length > 0 && str[0] != '#') { Match match = Regex.Match(str.Trim(), @"^([\.\w\d\s]+):(.+)", RegexOptions.IgnoreCase); if (match.Success) { string option = match.Groups[1].Value.Trim(); string data = match.Groups[2].Value.Trim(); if (option.Length > 0 && data.Length > 0) { parseConfigData(option, data); } } } } } else { string[] str = { "# lines start with the sign # gonna be ignored", "# " }; System.IO.File.WriteAllLines(configFile, str); CommandWindow.LogWarning("BubBuy Module: Can't find config file! auto-created empty config file."); } } catch (Exception e) { CommandWindow.LogError("BubBuy_error_PIN1005: exception3 got cought: " + e.Message); } }
public static void AddLine(string message, ConsoleColor color) { try { if (IsReady && defaultIOHandlerOutputToConsoleMethodInfo != null && defaultIOHandler != null) { defaultIOHandlerOutputToConsoleMethodInfo.Invoke(defaultIOHandler, new object[] { message, color }); } } catch { switch (color) { case ConsoleColor.Gray: default: CommandWindow.Log(message); break; case ConsoleColor.Yellow: CommandWindow.LogWarning(message); break; case ConsoleColor.Red: CommandWindow.LogError(message); break; } } }
private void NewInteractiveCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new EventCommandDetailsControl(this.commandItem.EventType)); window.Closed += Window_Closed; window.Show(); }
public void initialize() { if (Dedicator.isDedicated) { rocketGameObject = new GameObject("Rocket"); DontDestroyOnLoad(rocketGameObject); if (System.Environment.OSVersion.Platform == PlatformID.Unix || System.Environment.OSVersion.Platform == PlatformID.MacOSX) #pragma warning disable CS0618 { Console = rocketGameObject.AddComponent <UnturnedConsole>(); } #pragma warning restore CS0618 CommandWindow.Log("Rocket Unturned v" + Assembly.GetExecutingAssembly().GetName().Version.ToString() + " for Unturned v" + Provider.APP_VERSION); R.OnRockedInitialized += () => { Instance.Initialize(); }; Provider.onServerHosted += () => { rocketGameObject.TryAddComponent <U>(); rocketGameObject.TryAddComponent <R>(); }; } }
private void AddUserOnlyCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new ChatCommandDetailsControl(autoAddToChatCommands: false)); window.CommandSaveSuccessfully += NewUserOnlyCommandWindow_CommandSaveSuccessfully; window.Show(); }
public BasicTimerCommandEditorControl(CommandWindow window, BasicCommandTypeEnum commandType) { this.window = window; this.commandType = commandType; InitializeComponent(); }
private void CommandButtons_EditClicked(object sender, RoutedEventArgs e) { CommandButtonsControl commandButtonsControl = (CommandButtonsControl)sender; InteractiveCommand command = commandButtonsControl.GetCommandFromCommandButtons <InteractiveCommand>(sender); if (command != null) { CommandWindow window = null; if (command is InteractiveButtonCommand) { window = new CommandWindow(new InteractiveButtonCommandDetailsControl(this.selectedGame, this.selectedGameVersion, (InteractiveButtonCommand)command)); } else if (command is InteractiveJoystickCommand) { window = new CommandWindow(new InteractiveJoystickCommandDetailsControl(this.selectedGame, this.selectedGameVersion, (InteractiveJoystickCommand)command)); } else if (command is InteractiveTextBoxCommand) { window = new CommandWindow(new InteractiveTextBoxCommandDetailsControl(this.selectedGame, this.selectedGameVersion, (InteractiveTextBoxCommand)command)); } if (window != null) { window.Closed += Window_Closed; window.Show(); } } }
private void NewCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new CustomCommandDetailsControl(new CustomCommand(OverlayStreamBossItemModel.NewStreamBossCommandName))); window.CommandSaveSuccessfully += Window_CommandSaveSuccessfully; window.Show(); }
private void AddCommandButton_Click(object sender, RoutedEventArgs e) { CommandWindow window = new CommandWindow(new ChatCommandDetailsControl()); window.CommandSaveSuccessfully += Window_CommandSaveSuccessfully; window.Show(); }
public static void Schedule(string name, Func <Task> task, int interval, Action <Exception> exceptionHandler = null) { Task.Run(async() => { try { while (true) { await task(); await Task.Delay(interval); } } catch (Exception e) { if (exceptionHandler != null) { exceptionHandler(e); } else { CommandWindow.Log($"{e} Exception occured in task \"{name}\"\n"); } } }); }
public void initialize(CommandWindow commandWindow) { if (m_IsAlive) { return; } var encoding = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false); System.Console.OutputEncoding = encoding; System.Console.InputEncoding = encoding; m_PreviousConsoleIn = System.Console.In; var enableHistory = m_Configuration.GetSection("console:history").Get <bool>(); var enableAutoComplete = m_Configuration.GetSection("console:autocomplete").Get <bool>(); m_ReadLineEnabled = enableHistory || enableAutoComplete; if (m_ReadLineEnabled) { ReadLine.HistoryEnabled = enableHistory; ReadLine.AutoCompletionHandler = enableAutoComplete ? m_AutoCompleteHandler : null; } m_IsAlive = true; m_InputThread = new Thread(OnInputThreadStart) { IsBackground = true }; m_InputThread.Start(); }
public override void Execute() { DTE dte = GetService <DTE>(true); try { string websiteBasePath = GetBasePath(); string url = websiteBasePath + "\\" + _Url; if (AttachCurrentSelection) { url += "#" + Helpers.GetSelectedType(dte); } Helpers.LogMessage(dte, this, "Opening page " + url); Window win = dte.Windows.Item(EnvDTE.Constants.vsWindowKindCommandWindow); CommandWindow comwin = (CommandWindow)win.Object; comwin.SendInput("nav \"" + url + "\"", true); } catch (Exception ex) { Helpers.LogMessage(dte, this, ex.ToString()); } }
protected override void execute(Steamworks.CSteamID executorID, string parameter) { // Dedicator.isDedicated? if (!Provider.isServer) { CommandWindow.LogError("You are not the server!"); return; } Commands sys = UnturnedFreneticMod.Instance.CommandSystem.System; // TODO: FreneticScript Core methods to ease this. foreach (ScriptEvent evt in sys.Events.Values) { foreach (KeyValuePair <int, CommandScript> handl in new List <KeyValuePair <int, CommandScript> >(evt.Handlers)) { evt.RemoveEventHandler(handl.Value.Name); } } sys.Functions.Clear(); for (int i = Commander.commands.Count - 1; i >= 0; i--) { if (Commander.commands[i] is UnturnedCustomCommand) { Commander.commands.RemoveAt(i); } } UnturnedFreneticMod.Instance.PlayerCommands.Clear(); UnturnedFreneticMod.Instance.AutorunScripts(); SysConsole.Output(OutputType.INFO, "Reloaded succesfully!"); }
private void LogDeath(string text) { if (Instance.Configuration.Instance.LogDeathMessages) { CommandWindow.Log(text); } }
/// <summary> /// Handles the Help event of the task control. /// </summary> /// <param name="sender">The Task to parse for a guidance link.</param> /// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param> void task_Help(object sender, EventArgs e) { Microsoft.VisualStudio.Shell.Task task = sender as Microsoft.VisualStudio.Shell.Task; if (task == null) { throw new ArgumentException("sender"); } string url = null; Match urlMatches = Regex.Match(task.Text, @"((https?|ftp|gopher|telnet|file|notes|ms-help):((//)|(\\\\))+[\w\d:#@%/;$()~_?\+-=\\\.&]*)"); if (urlMatches.Success) { url = urlMatches.Captures[0].Value; } if (url != null) { Window win = dte.Windows.Item(EnvDTE.Constants.vsWindowKindCommandWindow); CommandWindow comwin = (CommandWindow)win.Object; comwin.SendInput("nav \"" + url + "\"", true); } }
public void initialize() { CommandWindow.LogError($"Loaded UnturnedServerLink"); UnityThread.initUnityThread(); var patch = new Patcher(); Patcher.DoPatching(); var assembly = _useLoader ? Assembly.GetCallingAssembly() : Assembly.GetExecutingAssembly(); var dirName = Path.GetDirectoryName(assembly.Location); var separator = Path.DirectorySeparatorChar; var configPath = $"{dirName}{separator}config.json"; ConfigHelper.EnsureConfig(configPath); Config = ConfigHelper.ReadConfig(configPath); _uslObject = new GameObject(); var componentManagers = Assembly.GetExecutingAssembly().DefinedTypes .Where(type => type.ImplementedInterfaces.Any(inter => inter == typeof(IObjectComponent))).ToList(); componentManagers.ForEach(c => { var methodInfo = typeof(GameObject) .GetMethods() .Where(x => x.IsGenericMethod).Single(x => x.Name == "AddComponent"); var addComponentRef = methodInfo.MakeGenericMethod(c); addComponentRef.Invoke(_uslObject, null); }); ServerName = Provider.serverName; }