/// <summary> /// Return a new Message /// </summary> /// <param name="ClientType">Client Type for this Log Message</param> /// <param name="InstanceId">InstanceId of the Client</param> /// <param name="Type">Type of the Message</param> /// <param name="Message">Messge Text</param> /// <returns>a new Instance of ClientEmulatorLogMessage</returns> public static ClientEmulatorLogMessage NewMessage(ClientEmulatorType ClientType, int InstanceId, MessageType MsgType, string Message) { ClientEmulatorLogMessage msg = new ClientEmulatorLogMessage(); msg.ClientType = ClientType; msg.InstanceId = InstanceId; msg.MsgType = MsgType; msg.Message = Message; return msg; }
/// <summary> /// Return a new Message /// </summary> /// <param name="ClientType">Client Type for this Log Message</param> /// <param name="InstanceId">InstanceId of the Client</param> /// <param name="Type">Type of the Message</param> /// <param name="Message">Messge Text</param> /// <returns>a new Instance of ClientEmulatorLogMessage</returns> public static ClientEmulatorLogMessage NewMessage(ClientEmulatorType ClientType, int InstanceId, MessageType MsgType, string Message) { ClientEmulatorLogMessage msg = new ClientEmulatorLogMessage(); msg.ClientType = ClientType; msg.InstanceId = InstanceId; msg.MsgType = MsgType; msg.Message = Message; return(msg); }
public static void Log(ClientEmulatorType ClientType, int InstanceId, MessageType MsgType, string Message) { Log(ClientEmulatorLogMessage.NewMessage(ClientType, InstanceId, MsgType, Message)); }