private void InitOutputs(Cabinet Cabinet) { if (Cabinet.Outputs.Contains(OutputNameRed)) { _OutputRed = Cabinet.Outputs[OutputNameRed]; } else { _OutputRed = null; } if (Cabinet.Outputs.Contains(OutputNameGreen)) { _OutputGreen = Cabinet.Outputs[OutputNameGreen]; } else { _OutputGreen = null; } if (Cabinet.Outputs.Contains(OutputNameBlue)) { _OutputBlue = Cabinet.Outputs[OutputNameBlue]; } else { _OutputBlue = null; } }
public Form1(Cabinet cabinet) { InitializeComponent(); _cabinet = cabinet; ResetForm(); }
/// <summary> /// Finishes the RGBLed toy.<br/> /// Resets the the toy and releases all references. /// </summary> public override void Finish() { Reset(); _Cabinet = null; _OutputRed = null; _OutputGreen = null; _OutputBlue = null; }
/// <summary> /// Initalizes the LedWizEquivalentOutput. /// </summary> /// <param name="Cabinet">The cabinet to which the LedWizEquivalentOutput belongs.</param> public void Init(Cabinet Cabinet) { if (Cabinet.Outputs.Contains(OutputName)) { _Output = Cabinet.Outputs[OutputName]; } else { _Output = null; } }
private void InitOutputs(Cabinet Cabinet) { if (Cabinet.Outputs.Contains(OutputName)) { Output = Cabinet.Outputs[OutputName]; } else { Output = null; } }
/// <summary> /// This method detects and configures LedWiz output controllers automatically. /// </summary> /// <param name="Cabinet">The cabinet object to which the automatically detected IOutputController objects are added if necessary.</param> public void AutoConfig(Cabinet Cabinet) { List<int> Preconfigured = new List<int>(Cabinet.OutputControllers.Where(OC => OC is LedWiz).Select(LW => ((LedWiz)LW).Number)); List<int> Numbers = LedWiz.GetLedwizNumbers(); foreach (int N in Numbers) { if (!Preconfigured.Contains(N)) { LedWiz LW = new LedWiz(N); if (!Cabinet.OutputControllers.Contains(LW.Name)) { Cabinet.OutputControllers.Add(LW); Log.Write("Detected and added LedWiz Nr. {0} with name {1}".Build(LW.Number, LW.Name)); if (!Cabinet.Toys.Any(T => T is LedWizEquivalent && ((LedWizEquivalent)T).LedWizNumber == LW.Number)) { LedWizEquivalent LWE = new LedWizEquivalent(); LWE.LedWizNumber = LW.Number; LWE.Name = "{0} Equivalent".Build(LW.Name); for (int i = 1; i < 33; i++) { LedWizEquivalentOutput LWEO = new LedWizEquivalentOutput() { OutputName = "{0}\\{0}.{1:00}".Build(LW.Name, i), LedWizEquivalentOutputNumber = i }; LWE.Outputs.Add(LWEO); } if (!Cabinet.Toys.Contains(LWE.Name)) { Cabinet.Toys.Add(LWE); Log.Write("Added LedwizEquivalent Nr. {0} with name {1} for Ledwiz Nr. {2}".Build(LWE.LedWizNumber,LWE.Name,LW.Number)); } } } } } }
/// <summary> /// Initializes the PacLed64 object.<br /> /// This method does also start the workerthread which does the actual update work when Update() is called.<br /> /// This method should only be called once. Subsequent calls have no effect. /// </summary> /// <param name="Cabinet">The Cabinet object which is using the PacLed64 instance.</param> public override void Init(Cabinet Cabinet) { AddOutputs(); PacLed64Units[Id].Init(Cabinet); Log.Write("PacLed64 Id:{0} initialized and updater thread started.".Build(Id)); }
/// <summary> /// Initalizes the GenericAnalogToy. /// </summary> /// <param name="Cabinet"><see cref="Cabinet"/> object to which the <see cref="AnalogToy"/> belongs.</param> public override void Init(Cabinet Cabinet) { InitOutput(Cabinet); }
/// <summary> /// Init initializes the ouput controller.<br /> /// This method is called after the objects haven been instanciated. /// </summary> /// <param name="Cabinet">The Cabinet object which is using the NullOutputController instance.</param> public override void Init(Cabinet Cabinet) { }
/// <summary> /// This method detects and configures PacLed64 controllers automatically /// </summary> /// <param name="Cabinet">The cabinet object to which the automatically detected IOutputController objects are added if necessary.</param> public void AutoConfig(Cabinet Cabinet) { foreach (int Id in PacDriveSingleton.Instance.PacLed64GetIdList()) { if (!Cabinet.OutputControllers.Any(oc => oc is PacLed64 && ((PacLed64)oc).Id == Id)) { PacLed64 PL = new PacLed64(); PL.Id = Id; if (!Cabinet.OutputControllers.Contains(PL.Name)) { Cabinet.OutputControllers.Add(PL); Log.Write("Detected and added PacLed64 Id {0} with name {1}".Build(PL.Id, PL.Name)); if (!!Cabinet.Toys.Any(T => T is LedWizEquivalent && (((LedWizEquivalent)T).LedWizNumber == ((PL.Id - 1) * 2) + 20 || ((LedWizEquivalent)T).LedWizNumber == ((PL.Id - 1) * 2) + 20+1))) { LedWizEquivalent LWE = new LedWizEquivalent(); LWE.LedWizNumber = (PL.Id - 1) * 2 + 20; LWE.Name = "{0} Equivalent 1".Build(PL.Name); for (int i = 1; i <= 32; i++) { LedWizEquivalentOutput LWEO = new LedWizEquivalentOutput() { OutputName = "{0}\\{0}.{1:00}".Build(PL.Name,i), LedWizEquivalentOutputNumber = i }; LWE.Outputs.Add(LWEO); } if (!Cabinet.Toys.Contains(LWE.Name)) { Cabinet.Toys.Add(LWE); } LWE = new LedWizEquivalent(); LWE.LedWizNumber = (PL.Id - 1) * 2 + 20 + 1; LWE.Name = "{0} Equivalent 2".Build(PL.Name); for (int i = 1; i <= 32; i++) { LedWizEquivalentOutput LWEO = new LedWizEquivalentOutput() { OutputName = "{0}\\{0}.{1:00}".Build(PL.Name, i+32), LedWizEquivalentOutputNumber = i }; LWE.Outputs.Add(LWEO); } if (!Cabinet.Toys.Contains(LWE.Name)) { Cabinet.Toys.Add(LWE); Log.Write("Added LedwizEquivalent Nr. {0} with name {1} for PacLed64 with Id {2}".Build(LWE.LedWizNumber, LWE.Name, PL.Id)); } } } } } }
/// <summary> /// Initializes the RGBLed toy. /// </summary> /// <param name="Cabinet"><see cref="Cabinet"/> object to which the <see cref="RGBLed"/> belongs.</param> public override void Init(Cabinet Cabinet) { _Cabinet = Cabinet; InitOutputs(Cabinet); }
/// <summary> /// Initalizes the Motor toy. /// </summary> /// <param name="Cabinet"><see cref="Cabinet" /> object to which the <see cref="Motor" /> belongs.</param> public override void Init(Cabinet Cabinet) { AlarmHandler = Cabinet.Pinball.Alarms; base.Init(Cabinet); }
/// <summary> /// Initializes the Artnet object.<br /> /// Adds the output objects to the outputcollection of the ArtNet instance and starts the updater thread. /// </summary> /// <param name="Cabinet">The cabinet object which is using the ArtNet instance.</param> public override void Init(Cabinet Cabinet) { AddOutputs(); InitUpdaterThread(); Log.Write("ArtNet node {0} (controlling universe {1}) initialized and updater thread started.".Build(Name,Universe)); }
/// <summary> /// Resets the toy and releases all references /// </summary> public override void Finish() { Reset(); Output = null; Cabinet = null; base.Finish(); }
public void intialiser() { _cabinet = new Cabinet(); _cabinet.modifier(TEST.MESSAGE_ENTREPRISE_VALIDE); _cabinet.enregistrer(); }
public void Init(Cabinet Cabinet) { this.Pinball = Cabinet.Pinball; if (!Pinball.TimeSpanStatistics.Contains("PacLed64 {0:0} update calls".Build(Id))) { UpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "PacLed64 {0:0} update calls".Build(Id), GroupName = "OutputControllers - PacLed64" }; Pinball.TimeSpanStatistics.Add(UpdateTimeStatistics); } else { UpdateTimeStatistics = Pinball.TimeSpanStatistics["PacLed64 {0:0} update calls".Build(Id)]; } if (!Pinball.TimeSpanStatistics.Contains("PacLed64 {0:0} PWM updates".Build(Id))) { PWMUpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "PacLed64 {0:0} PWM updates".Build(Id), GroupName = "OutputControllers - PacLed64" }; Pinball.TimeSpanStatistics.Add(PWMUpdateTimeStatistics); } else { PWMUpdateTimeStatistics = Pinball.TimeSpanStatistics["PacLed64 {0:0} PWM updates".Build(Id)]; } if (!Pinball.TimeSpanStatistics.Contains("PacLed64 {0:0} OnOff updates".Build(Id))) { OnOffUpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "PacLed64 {0:0} OnOff updates".Build(Id), GroupName = "OutputControllers - PacLed64" }; Pinball.TimeSpanStatistics.Add(OnOffUpdateTimeStatistics); } else { OnOffUpdateTimeStatistics = Pinball.TimeSpanStatistics["PacLed64 {0:0} OnOff updates".Build(Id)]; } StartPacLed64UpdaterThread(); }
public void Init(Cabinet Cabinet) { this.Pinball = Cabinet.Pinball; if (!Pinball.TimeSpanStatistics.Contains("LedWiz {0:00} update calls".Build(Number))) { UpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "LedWiz {0:00} update calls".Build(Number), GroupName = "OutputControllers - LedWiz" }; Pinball.TimeSpanStatistics.Add(UpdateTimeStatistics); } else { UpdateTimeStatistics = Pinball.TimeSpanStatistics["LedWiz {0:00} update calls".Build(Number)]; } if (!Pinball.TimeSpanStatistics.Contains("LedWiz {0:00} PWM updates".Build(Number))) { PWMUpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "LedWiz {0:00} PWM updates".Build(Number), GroupName = "OutputControllers - LedWiz" }; Pinball.TimeSpanStatistics.Add(PWMUpdateTimeStatistics); } else { PWMUpdateTimeStatistics = Pinball.TimeSpanStatistics["LedWiz {0:00} PWM updates".Build(Number)]; } if (!Pinball.TimeSpanStatistics.Contains("LedWiz {0:00} OnOff updates".Build(Number))) { OnOffUpdateTimeStatistics = new TimeSpanStatisticsItem() { Name = "LedWiz {0:00} OnOff updates".Build(Number), GroupName = "OutputControllers - LedWiz" }; Pinball.TimeSpanStatistics.Add(OnOffUpdateTimeStatistics); } else { OnOffUpdateTimeStatistics = Pinball.TimeSpanStatistics["LedWiz {0:00} OnOff updates".Build(Number)]; } StartLedWizUpdaterThread(); }
/// <summary> /// Initializes the LedWiz object.<br /> /// This method does also start the workerthread which does the actual update work when Update() is called.<br /> /// This method should only be called once. Subsequent calls have no effect. /// </summary> /// <param name="Cabinet">The Cabinet object which is using the LedWiz instance.</param> public override void Init(Cabinet Cabinet) { Log.Debug("Initializing LedWiz Nr. {0:00}".Build(Number)); AddOutputs(); LedWizUnits[Number].Init(Cabinet); Log.Write("LedWiz Nr. {0:00} initialized and updater thread initialized.".Build(Number)); }
/// <summary> /// Must initialize the IToy. /// Method must be overwritten. /// </summary> /// <param name="Cabinet"><see cref="Cabinet"/> object to which the <see cref="IToy"/> belongs.</param> public abstract void Init(Cabinet Cabinet);
/// <summary> /// Initializes the LedwizEquivalent toy. /// </summary> /// <param name="Cabinet"><see cref="Cabinet" /> object to which the <see cref="LedWizEquivalent"/> belongs.</param> public override void Init(Cabinet Cabinet) { Outputs.Init(Cabinet); }