// Protected implementation of Dispose pattern. protected override void Dispose(bool disposing) { if (disposed) return; if (disposing) { } if (filter != null) { filter.Dispose(); filter = null; } if (delegatingFilter != null) { delegatingFilter.Dispose(); delegatingFilter = null; } if (effect != null) { effect.Dispose(); effect = null; } disposed = true; // Call base class implementation. base.Dispose(disposing); }
public RecipeCPPFilter(IImageProvider source, double factor) : base(source) { filter = new CPP.MyFilter(factor); delegatingFilter = new DelegatingFilter(filter); effect = new FilterEffect(source); effect.Filters = new IFilter[] { delegatingFilter }; SetPipelineBeginEnd(effect, effect); }