public void InitCanvas() { canvas = new Canvas(); ListView listView = new ListView(new Point(20, 20), new Vector2(300, 300), new Point(10, 40), new Vector2(50, 30)); Button button = new Button("Add Item", new Point(400, 20), new Vector2(80, 30), CONTENT_MANAGER.Fonts["default"]); Label label = new Label("", new Point(400, 60), new Vector2(50, 30), CONTENT_MANAGER.Fonts["default"]) { Origin = new Vector2(-2, -2) }; button.MouseClick += (o, e) => { listView.AddItem(count++.ToString()); }; listView.ItemSelected += (o, e) => { label.Text = e.Text; CONTENT_MANAGER.Log(e.Text); }; canvas.AddElement("listView", listView); canvas.AddElement("button", button); canvas.AddElement("label", label); }
public bool AddElement(string uiName, UIObject element, int collumn, int row) { bool throwFlag = false; if (collumn >= CollumnCount) { CONTENT_MANAGER.Log(string.Format("Collumn overflow : {0} at {1}", uiName ?? nameof(element), collumn)); throwFlag = true; } if (row >= RowCount) { CONTENT_MANAGER.Log(string.Format("Row overflow : {0} at {1}", uiName ?? nameof(element), collumn)); throwFlag = true; } if (throwFlag) { throw new ArgumentOutOfRangeException(string.Format("c: {0};r: {1}", collumn, row)); } if (uiName == null || !CheckGridCellContainKey(uiName)) { _cells[collumn, row].AddElement(uiName, element); return(true); } else { //log stuff CONTENT_MANAGER.Log("Duplicate UI element : " + uiName ?? nameof(element)); return(false); } }
/// <summary> /// Tells this entity to play an specific animation /// </summary> /// <param name="key">The name of the animation you want to play</param> public void PlayAnimation(string key) { if (string.IsNullOrEmpty(key) || !animations.ContainsKey(key)) { CONTENT_MANAGER.Log(key + "not found"); return; } //TODO find the meaning of the following code //if (currentAnimation != null) //{ // if (currentAnimation.Name == key) // { // if (animations.ContainsKey(key)) // { // return; // } // } //} isPlaying = true; currentAnimation = animations[key]; currentAnimation.Reset(); }
public void RemoveAnimation(string animationName) { if (animations.ContainsKey(animationName)) { animations.Remove(animationName); } else { CONTENT_MANAGER.Log("animation doesn't exist : " + animationName); } }
public T GetElementAs <T>(string uiName) { if (UIelements.ContainsKey(uiName)) { return((T)(object)UIelements[uiName]); } else { //log stuff CONTENT_MANAGER.Log("UI element not found : " + uiName); return(default(T)); } }
public UIObject GetElement(string uiName) { if (UIelements.ContainsKey(uiName)) { return(UIelements[uiName]); } else { //log stuff CONTENT_MANAGER.Log("UI element not found : " + uiName); return(null); } }
public bool AddElement(string uiName, UIObject element) { if (uiName == null || !UIelements.ContainsKey(uiName)) { UIelements.Add(uiName ?? nameof(element), element); element.Container = this; return(true); } else { //log stuff CONTENT_MANAGER.Log("Duplicate UI element : " + nameof(element)); return(false); } }
/// <summary> /// Helper method to add Animations to this entity /// </summary> /// <param name="animation">The Animation we want to add</param> public void AddAnimation(Animation animation) { // Is this Animation already in the Dictionary? if (!animations.ContainsKey(animation.Name)) { // If not we can safely add it animations.Add(animation.Name, animation); } else { // Otherwise we tell are computer to yell at us //log stuff CONTENT_MANAGER.Log("duplicate animation : " + animation.Name); } }
public override void Draw(SpriteBatch spriteBatch, GameTime gameTime) { try { if (Font.MeasureString(textBuffer).X <= rect.Width) { spriteBatch.DrawString(Font, textBuffer, rect.Location.ToVector2(), foregroundColor, Rotation, origin, scale, SpriteEffects.None, LayerDepth.GuiLower); } else { spriteBatch.DrawString(Font, temp_text, rect.Location.ToVector2(), foregroundColor, Rotation, origin, scale, SpriteEffects.None, LayerDepth.GuiLower); } } catch (Exception e) { CONTENT_MANAGER.Log(e.Message); } //Draw text caret spriteBatch.DrawString(Font, IsFocused ? isCursor_flicker ? "" : "|" : "|", rect.Location.ToVector2() + new Vector2(CursorPosition * textSpacing - 5, -2), caretColor); DrawingHelper.DrawRectangle(rect, BackgroundColor, true); }