// Use this for initialization void Start() { Fire(); animator = gameObject.GetComponentInChildren<Animator>(); boatOarClass = boatOar.GetComponent<BoatOar>(); //baconSpotScript = baconSpot.GetComponent<CookingController>(); p2dControl = gameObject.GetComponentInChildren<Puppet2D_GlobalControl>(); Transform tempTransform = gameObject.transform.Find("Dolphin 1"); dolphin = tempTransform.gameObject; Transform tempTransform2 = dolphin.transform.Find("bone_47"); dolphinCollider = tempTransform2.gameObject; dolphinCollider = dolphinCollider.transform.FindDeepChild("dolphin_head_collider").gameObject; string StrBacon = baconSpotScript.gameObject.name; baconGO = GameObject.Find(StrBacon + "/Bacon"); rb = getRect(boatEdge); pr = getRect(playerHitArea); rbs = getRect(baconGO); rg = getRect(dolphinCollider); //print(rg); bo = getRect(boatOar); }
// Use this for initialization void Start() { //sharkBox = transform.rigidbody2D; boatOarClass = boatOar.GetComponent<BoatOar>(); animator = gameObject.GetComponent<Animator>(); startTime = Time.time; string StrBacon = baconSpotScript.gameObject.name; baconGO = GameObject.Find(StrBacon + "/Bacon"); rb = getRect(boatEdge); rbs = getRect(baconGO); Fire(); //Application.targetFrameRate = 1; }
void Start() { //initializing hittest variables string StrBacon = baconSpotScript.gameObject.name; //print(StrBacon + "/Bacon"); boatOarClass = boatOar.GetComponent<BoatOar>(); baconGO = GameObject.Find(baconSpotScript.gameObject.name + "/Bacon"); rbs = getRect(baconGO); rg = getRect(gameObject); //Rect br = getRect(baconSpot); pr = getRect(playerHitZone); bo = getRect(boatOar); animator = gameObject.GetComponent<Animator>(); startTime = Time.time; targetLocked = false; Fire(); }