public void Init() { Player = new PlayerProxy(); Player.Init(); Login = new LoginProxy(); Login.Init(); Room = new RoomProxy(); Room.Init(); Battle = new BattleProxy(); Battle.Init(); }
public void Init() { Player = new PlayerProxy(); Player.Init(); Login = new LoginProxy(); Login.Init(); Room = new RoomProxy(); Room.Init(); Battle = new BattleProxy(); Battle.Init(); }