private void OnTrapSnapped(BaseTrapTrigger trap, UnityEngine.GameObject go) { HookCalled("OnTrapSnapped"); }
private object OnTrapSnapped(BaseTrapTrigger trap, GameObject go) { return Interface.CallDeprecatedHook("OnBearTrapSnapped", trap, go); }
private void OnTrapSnapped(BaseTrapTrigger trap, GameObject go) { HookCalled("OnTrapSnapped"); }