void createBalloon() { Vector3 pos = this.transform.TransformPoint(-1, 1, 0); Vector3 scale = new Vector3(0.7f, 0.7f, 0.7f); Color color = new Color(Random.value, Random.value, Random.value, 1.0f); balloonOnMouth = Balloon.Create(pos, scale, color, m_difficulty); balloonOnMouth.destroyNormally += destroyNormally; }