void SetMethod(MethodInfo method) { if (method == null) { return; } this.method = new SerializedMethodInfo(method); this.parameters.Clear(); this.parameterIsByRef.Clear(); var methodParameters = method.GetParameters(); for (var i = 0; i < methodParameters.Length; i++) { var p = methodParameters[i]; var pType = p.ParameterType; var newParam = new BBObjectParameter(pType.IsByRef ? pType.GetElementType() : pType) { bb = blackboard }; if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); parameterIsByRef.Add(pType.IsByRef); } this.checkValue = new BBObjectParameter(method.ReturnType) { bb = blackboard }; comparison = CompareMethod.EqualTo; }
///---------------------------------------------------------------------------------------------- ///---------------------------------------UNITY EDITOR------------------------------------------- #if UNITY_EDITOR protected override void OnTaskInspectorGUI() { base.OnTaskInspectorGUI(); if (signalDefinition.isNoneOrNull) { return; } var parameters = signalDefinition.value.parameters; EditorUtils.Separator(); foreach (var parameter in parameters) { BBObjectParameter bbParam = null; if (!argumentsMap.TryGetValue(parameter.ID, out bbParam)) { bbParam = argumentsMap[parameter.ID] = new BBObjectParameter(parameter.type) { useBlackboard = true, bb = ownerSystemBlackboard }; } NodeCanvas.Editor.BBParameterEditor.ParameterField(parameter.name, bbParam, true); } foreach (var key in argumentsMap.Keys.ToArray()) { if (!parameters.Select(v => v.ID).Contains(key)) { argumentsMap.Remove(key); } } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// #if UNITY_EDITOR protected override void OnTaskInspectorGUI(){ if (!Application.isPlaying && GUILayout.Button("Select Static Method")){ UnityEditor.GenericMenu.MenuFunction2 MethodSelected = (m) => { var newMethod = (MethodInfo)m; this.method = new SerializedMethodInfo(newMethod); this.parameters.Clear(); foreach(var p in newMethod.GetParameters()){ var newParam = new BBObjectParameter{bb = blackboard}; newParam.SetType(p.ParameterType); if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (newMethod.ReturnType != typeof(void)){ this.returnValue = new BBObjectParameter{bb = blackboard}; this.returnValue.SetType(newMethod.ReturnType); } }; var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(object), true)){ foreach(var m in t.GetMethods(BindingFlags.Static | BindingFlags.Public).OrderBy(m => !m.IsSpecialName) ){ if (m.IsGenericMethod) continue; var parameters = m.GetParameters(); if (parameters.Length > 3) continue; menu.AddItem(new GUIContent(t.FriendlyName() + "/" + m.SignatureName()), false, MethodSelected, m); } } menu.ShowAsContext(); Event.current.Use(); } if (targetMethod != null){ GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", targetMethod.DeclaringType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Method", targetMethod.Name); UnityEditor.EditorGUILayout.LabelField("Returns", targetMethod.ReturnType.FriendlyName()); GUILayout.EndVertical(); var paramNames = targetMethod.GetParameters().Select(p => p.Name.SplitCamelCase() ).ToArray(); for (var i = 0; i < paramNames.Length; i++){ EditorUtils.BBParameterField(paramNames[i], parameters[i]); } if (targetMethod.ReturnType != typeof(void)){ EditorUtils.BBParameterField("Save Return Value", returnValue, true); } } }
void SetMethod(MethodInfo method) { if (method != null) { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach (var p in method.GetParameters()) { var newParam = new BBObjectParameter(p.ParameterType) { bb = blackboard }; if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); } this.checkValue = new BBObjectParameter(method.ReturnType) { bb = blackboard }; comparison = CompareMethod.EqualTo; } }
void SetMethod(MethodInfo method) { if (method == null) { return; } this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach (var p in method.GetParameters()) { var newParam = new BBObjectParameter(p.ParameterType) { bb = blackboard }; if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (method.ReturnType != typeof(void)) { this.returnValue = new BBObjectParameter(method.ReturnType) { bb = blackboard }; } else { this.returnValue = null; } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// protected override void OnTaskInspectorGUI() { if (!Application.isPlaying && GUILayout.Button("Select Method")){ System.Action<MethodInfo> MethodSelected = (method) => { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter{bb = blackboard}; newParam.SetType(p.ParameterType); if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (method.ReturnType != typeof(void) && targetMethod.ReturnType != typeof(IEnumerator)){ this.returnValue = new BBObjectParameter{bb = blackboard}; this.returnValue.SetType(method.ReturnType); } }; if (agent != null){ EditorUtils.ShowGameObjectMethodSelectionMenu(agent.gameObject, typeof(object), typeof(object), MethodSelected, 3, false, false); } else { var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(Component), true)) menu = EditorUtils.GetMethodSelectionMenu(t, typeof(object), typeof(object), MethodSelected, 3, false, false, menu); menu.ShowAsContext(); Event.current.Use(); } } if (targetMethod != null){ GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", agentType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Method", targetMethod.Name); UnityEditor.EditorGUILayout.LabelField("Returns", targetMethod.ReturnType.FriendlyName()); if (targetMethod.ReturnType == typeof(IEnumerator)) GUILayout.Label("<b>This will execute as a Coroutine</b>"); GUILayout.EndVertical(); var paramNames = targetMethod.GetParameters().Select(p => p.Name.SplitCamelCase() ).ToArray(); for (var i = 0; i < paramNames.Length; i++){ EditorUtils.BBParameterField(paramNames[i], parameters[i]); } if (targetMethod.ReturnType != typeof(void) && targetMethod.ReturnType != typeof(IEnumerator)){ EditorUtils.BBParameterField("Save Return Value", returnValue, true); } } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// #if UNITY_EDITOR protected override void OnTaskInspectorGUI(){ if (!Application.isPlaying && GUILayout.Button("Select Method")){ System.Action<MethodInfo> MethodSelected = (method)=> { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter{bb = blackboard}; newParam.SetType(p.ParameterType); if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } this.checkValue = new BBObjectParameter{bb = blackboard}; this.checkValue.SetType(method.ReturnType); comparison = CompareMethod.EqualTo; }; if (agent != null){ EditorUtils.ShowGameObjectMethodSelectionMenu(agent.gameObject, typeof(object), typeof(object), MethodSelected, 3, false, true); } else { var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(Component), true)) menu = EditorUtils.GetMethodSelectionMenu(t, typeof(object), typeof(object), MethodSelected, 3, false, true, menu); menu.ShowAsContext(); Event.current.Use(); } } if (targetMethod != null){ GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", agentType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Method", targetMethod.Name); GUILayout.EndVertical(); var paramNames = targetMethod.GetParameters().Select(p => p.Name.SplitCamelCase() ).ToArray(); for (var i = 0; i < paramNames.Length; i++){ EditorUtils.BBParameterField(paramNames[i], parameters[i]); } GUI.enabled = checkValue.varType == typeof(float) || checkValue.varType == typeof(int); comparison = (CompareMethod)UnityEditor.EditorGUILayout.EnumPopup("Comparison", comparison); GUI.enabled = true; EditorUtils.BBParameterField("Check Value", checkValue); } }
void SetMethod(MethodInfo method) { if (method != null) { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach (var p in method.GetParameters()) { var newParam = new BBObjectParameter(p.ParameterType) { bb = blackboard }; parameters.Add(newParam); } } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// #if UNITY_EDITOR protected override void OnTaskInspectorGUI() { if (!Application.isPlaying && GUILayout.Button("Select Action Method")) { System.Action <MethodInfo> MethodSelected = (method) => { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach (var p in method.GetParameters()) { var newParam = new BBObjectParameter { bb = blackboard }; newParam.SetType(p.ParameterType); parameters.Add(newParam); } }; if (agent != null) { EditorUtils.ShowGameObjectMethodSelectionMenu(agent.gameObject, typeof(Status), typeof(object), MethodSelected, 1, false, true); } else { var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(Component), true)) { menu = EditorUtils.GetMethodSelectionMenu(t, typeof(Status), typeof(object), MethodSelected, 1, false, true, menu); } menu.ShowAsContext(); Event.current.Use(); } } if (targetMethod != null) { GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", agentType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Selected Action Method:", targetMethod.Name); GUILayout.EndVertical(); if (targetMethod.GetParameters().Length == 1) { var paramName = targetMethod.GetParameters()[0].Name.SplitCamelCase(); EditorUtils.BBParameterField(paramName, parameters[0]); } } }
//Shows blackboard variables mapping void ShowVariablesMapping() { EditorUtils.TitledSeparator("SubTree Local Variables Mapping"); UnityEditor.EditorGUILayout.HelpBox("You can set the SubDialogueTree's variables if any, by mapping them to the variables of this Dialogue Tree.\nIf set to 'NONE', the variable will not be affected.", UnityEditor.MessageType.Info); var subTreeVariables = subTree.blackboard.variables.Values.ToList(); if (subTreeVariables.Count == 0) { return; } foreach (var variable in subTreeVariables) { if (variable is Variable <VariableSeperator> ) { continue; } if (variable.isProtected) { UnityEditor.EditorGUILayout.LabelField(variable.name, "(Variable is Protected)"); continue; } BBObjectParameter bbParam = null; if (!variablesMap.TryGetValue(variable.ID, out bbParam)) { bbParam = variablesMap[variable.ID] = new BBObjectParameter(variable.varType) { useBlackboard = true }; bbParam.bb = DLGTree.blackboard; } EditorUtils.BBParameterField(variable.name, bbParam); } foreach (var key in variablesMap.Keys.ToList()) { if (!subTreeVariables.Select(v => v.ID).Contains(key)) { variablesMap.Remove(key); } } }
void SetMethod(MethodInfo method) { if (method == null) { return; } this.method = new SerializedMethodInfo(method); this.parameters.Clear(); this.parameterIsByRef.Clear(); var methodParameters = method.GetParameters(); for (var i = 0; i < methodParameters.Length; i++) { var p = methodParameters[i]; var pType = p.ParameterType; var newParam = new BBObjectParameter(pType.IsByRef ? pType.GetElementType() : pType) { bb = blackboard }; if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); parameterIsByRef.Add(pType.IsByRef); } if (method.ReturnType != typeof(void) && targetMethod.ReturnType != typeof(IEnumerator)) { this.returnValue = new BBObjectParameter(method.ReturnType) { bb = blackboard }; } else { this.returnValue = null; } }
protected override void OnNodeInspectorGUI() { selectionMode = (CaseSelectionMode)UnityEditor.EditorGUILayout.EnumPopup("Selection Mode", selectionMode); if (selectionMode == CaseSelectionMode.IndexBased) { intCase = (BBParameter <int>)EditorUtils.BBParameterField("Int", intCase); outOfRangeMode = (OutOfRangeMode)UnityEditor.EditorGUILayout.EnumPopup("When Out Of Range", outOfRangeMode); } else { enumCase = (BBObjectParameter)EditorUtils.BBParameterField("Enum", enumCase, true); if (enumCase.value != null) { GUILayout.BeginVertical("box"); foreach (var s in System.Enum.GetNames(enumCase.value.GetType())) { GUILayout.Label(s); } GUILayout.EndVertical(); } } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// #if UNITY_EDITOR protected override void OnTaskInspectorGUI() { if (!Application.isPlaying && GUILayout.Button("Select Method")) { System.Action <MethodInfo> MethodSelected = (method) => { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach (var p in method.GetParameters()) { var newParam = new BBObjectParameter { bb = blackboard }; newParam.SetType(p.ParameterType); if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); } this.checkValue = new BBObjectParameter { bb = blackboard }; this.checkValue.SetType(method.ReturnType); comparison = CompareMethod.EqualTo; }; if (agent != null) { EditorUtils.ShowGameObjectMethodSelectionMenu(agent.gameObject, typeof(object), typeof(object), MethodSelected, 3, false, true); } else { var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(Component), true)) { menu = EditorUtils.GetMethodSelectionMenu(t, typeof(object), typeof(object), MethodSelected, 3, false, true, menu); } menu.ShowAsContext(); Event.current.Use(); } } if (targetMethod != null) { GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", agentType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Method", targetMethod.Name); GUILayout.EndVertical(); var paramNames = targetMethod.GetParameters().Select(p => p.Name.SplitCamelCase()).ToArray(); for (var i = 0; i < paramNames.Length; i++) { EditorUtils.BBParameterField(paramNames[i], parameters[i]); } GUI.enabled = checkValue.varType == typeof(float) || checkValue.varType == typeof(int); comparison = (CompareMethod)UnityEditor.EditorGUILayout.EnumPopup("Comparison", comparison); GUI.enabled = true; EditorUtils.BBParameterField("Check Value", checkValue); } }
void SetMethod(MethodInfo method) { if (method == null){ return; } this.method = new SerializedMethodInfo(method); this.parameters.Clear(); var methodParameters = method.GetParameters(); for (var i = 0; i < methodParameters.Length; i++){ var p = methodParameters[i]; var newParam = new BBObjectParameter(p.ParameterType){bb = blackboard}; if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (method.ReturnType != typeof(void) && targetMethod.ReturnType != typeof(IEnumerator)){ this.returnValue = new BBObjectParameter(method.ReturnType){bb = blackboard}; } else { this.returnValue = null; } }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// protected override void OnTaskInspectorGUI() { if (!Application.isPlaying && GUILayout.Button("Select Action Method")){ System.Action<MethodInfo> MethodSelected = (method)=>{ this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter{bb = blackboard}; newParam.SetType(p.ParameterType); parameters.Add(newParam); } }; if (agent != null){ EditorUtils.ShowGameObjectMethodSelectionMenu(agent.gameObject, typeof(Status), typeof(object), MethodSelected, 1, false, true); } else { var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(Component), true)) menu = EditorUtils.GetMethodSelectionMenu(t, typeof(Status), typeof(object), MethodSelected, 1, false, true, menu); menu.ShowAsContext(); Event.current.Use(); } } if (targetMethod != null){ GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", agentType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Selected Action Method:", targetMethod.Name); GUILayout.EndVertical(); if (targetMethod.GetParameters().Length == 1){ var paramName = targetMethod.GetParameters()[0].Name.SplitCamelCase(); EditorUtils.BBParameterField(paramName, parameters[0]); } } }
protected override void OnNodeInspectorGUI() { selectionMode = (CaseSelectionMode)UnityEditor.EditorGUILayout.EnumPopup("Selection Mode", selectionMode); if (selectionMode == CaseSelectionMode.IndexBased) { intCase = (BBParameter<int>)EditorUtils.BBParameterField("Int", intCase); outOfRangeMode = (OutOfRangeMode)UnityEditor.EditorGUILayout.EnumPopup("When Out Of Range", outOfRangeMode); } else { enumCase = (BBObjectParameter)EditorUtils.BBParameterField("Enum", enumCase, true); if (enumCase.value != null){ GUILayout.BeginVertical("box"); foreach (var s in System.Enum.GetNames(enumCase.value.GetType()) ) GUILayout.Label(s); GUILayout.EndVertical(); } } }
void SetMethod(MethodInfo method) { if (method != null){ this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter(p.ParameterType){bb = blackboard}; parameters.Add(newParam); } } }
void SetMethod(MethodInfo method) { if (method == null){ return; } this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter(p.ParameterType){bb = blackboard}; if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (method.ReturnType != typeof(void)){ this.returnValue = new BBObjectParameter(method.ReturnType){bb = blackboard}; } else { this.returnValue = null; } }
void SetMethod(MethodInfo method) { this.method = new SerializedMethodInfo(method); this.parameters.Clear(); foreach(var p in method.GetParameters()){ var newParam = new BBObjectParameter(p.ParameterType){bb = blackboard}; if (p.IsOptional){ newParam.value = p.DefaultValue; } parameters.Add(newParam); } this.checkValue = new BBObjectParameter(method.ReturnType){bb = blackboard}; comparison = CompareMethod.EqualTo; }
//////////////////////////////////////// ///////////GUI AND EDITOR STUFF///////// //////////////////////////////////////// #if UNITY_EDITOR protected override void OnTaskInspectorGUI() { if (!Application.isPlaying && GUILayout.Button("Select Static Method")) { UnityEditor.GenericMenu.MenuFunction2 MethodSelected = (m) => { var newMethod = (MethodInfo)m; this.method = new SerializedMethodInfo(newMethod); this.parameters.Clear(); foreach (var p in newMethod.GetParameters()) { var newParam = new BBObjectParameter { bb = blackboard }; newParam.SetType(p.ParameterType); if (p.IsOptional) { newParam.value = p.DefaultValue; } parameters.Add(newParam); } if (newMethod.ReturnType != typeof(void)) { this.returnValue = new BBObjectParameter { bb = blackboard }; this.returnValue.SetType(newMethod.ReturnType); } }; var menu = new UnityEditor.GenericMenu(); foreach (var t in UserTypePrefs.GetPreferedTypesList(typeof(object), true)) { foreach (var m in t.GetMethods(BindingFlags.Static | BindingFlags.Public).OrderBy(m => !m.IsSpecialName)) { if (m.IsGenericMethod) { continue; } var parameters = m.GetParameters(); if (parameters.Length > 3) { continue; } menu.AddItem(new GUIContent(t.FriendlyName() + "/" + m.SignatureName()), false, MethodSelected, m); } } menu.ShowAsContext(); Event.current.Use(); } if (targetMethod != null) { GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", targetMethod.DeclaringType.FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Method", targetMethod.Name); UnityEditor.EditorGUILayout.LabelField("Returns", targetMethod.ReturnType.FriendlyName()); GUILayout.EndVertical(); var paramNames = targetMethod.GetParameters().Select(p => p.Name.SplitCamelCase()).ToArray(); for (var i = 0; i < paramNames.Length; i++) { EditorUtils.BBParameterField(paramNames[i], parameters[i]); } if (targetMethod.ReturnType != typeof(void)) { EditorUtils.BBParameterField("Save Return Value", returnValue, true); } } }