private void Tc_OnLogout(object sender, _ITrueConfCallXEvents_OnLogoutEvent e) { WriteLog(String.Format("Warning : {0} : The client logged out", DateTime.Now.ToString("g"))); if (appState == 2) { tc.login(settings.login, settings.password); WriteLog(String.Format("Info : {0} : Try login as {1}", DateTime.Now.ToString("g"), settings.login)); } }
//------------------ Tc_OnServerConnected -------------------// // Server connected private void Tc_OnServerConnected(object sender, _ITrueConfCallXEvents_OnServerConnectedEvent e) { WriteLog(String.Format("Info : {0} : Connect to server success.", DateTime.Now.ToString("g"))); // string sUser = INI.ReadINI("connection", "user"); string sPwd = INI.ReadINI("connection", "password"); WriteLog("Try login (as user: "******", pwd: " + sPwd + ")"); // Try login tc.login(sUser, sPwd); }
private void Sdk_OnServerConnected(object sender, _ITrueConfCallXEvents_OnServerConnectedEvent e) { iSConnected = true; isLoggedIn = false; isInCall = false; if (iD != null && password != null) { sdk.login(iD, password); //login after connecting to server } UpdateStatus(); }