public LevelInfoEntry(Mobile from, Item item, AttributeCategory cat) : base(98, 3) { this.m_From = from; this.m_Item = item; this.m_Cat = cat; }
private ItemExperienceGump(Mobile from, Item item, AttributeCategory cat, GumpPage page) : base(40, 40) { this.m_From = from; this.m_Item = item; this.m_Cat = cat; this.m_Page = page; from.CloseGump(typeof(ItemExperienceGump)); this.Closable = true; this.Disposable = true; this.Dragable = true; this.Resizable = false; this.AddPage(0); this.AddBackground(50, 35, 540, 382, 9270); this.AddAlphaRegion(66, 91, 219, 170); this.AddAlphaRegion(66, 49, 508, 34); this.AddAlphaRegion(292, 91, 283, 279); this.AddAlphaRegion(66, 269, 219, 101); this.AddLabel(262, 56, TitleHue, @"Item Experience"); this.AddLabel(136, 93, TitleHue, @"Categories"); this.AddButton(75, 116, 4005, 4007, GetButtonID(1, 0), GumpButtonType.Reply, 0); this.AddLabel(112, 117, LabelHue, @"Melee Attributes"); this.AddButton(75, 138, 4005, 4007, GetButtonID(1, 1), GumpButtonType.Reply, 0); this.AddLabel(112, 139, LabelHue, @"Magic Attributes"); this.AddButton(75, 160, 4005, 4007, GetButtonID(1, 2), GumpButtonType.Reply, 0); this.AddLabel(112, 161, LabelHue, @"Character Stats"); this.AddButton(75, 182, 4005, 4007, GetButtonID(1, 3), GumpButtonType.Reply, 0); this.AddLabel(112, 183, LabelHue, @"Resistances"); if (this.m_Item is BaseWeapon) this.AddButton(75, 204, 4005, 4007, GetButtonID(1, 4), GumpButtonType.Reply, 0); this.AddLabel(112, 205, LabelHue, @"Weapon Hits"); this.AddButton(75, 226, 4005, 4007, GetButtonID(1, 5), GumpButtonType.Reply, 0); this.AddLabel(112, 227, LabelHue, @"Misc. Attributes"); this.AddLabel(394, 93, TitleHue, @"Attributes"); this.AddImage(0, 4, 10440); this.AddImage(554, 4, 10441); this.CreateItemExpList(); this.AddButton(280, 379, 241, 243, 0, GumpButtonType.Reply, 0); //Cancel if (page == GumpPage.AttributeList) this.CreateAttributeList(cat); }
public void SetAttributeForEntityCategory(EntityCategory entityCategory, AttributeCategory attributeCategory) { if (!m_entityCategoryAttributeDict.ContainsKey(entityCategory)) { m_entityCategoryAttributeDict[entityCategory] = new HashSet <AttributeCategory>(); } var attributeCategories = m_entityCategoryAttributeDict[entityCategory]; if (!attributeCategories.Contains(attributeCategory)) { attributeCategories.Add(attributeCategory); } }
public void SetAttributeForEntityType(int entityType, AttributeCategory attributeCategory) { if (!m_entityTypeAttributeDict.ContainsKey(entityType)) { m_entityTypeAttributeDict[entityType] = new HashSet <AttributeCategory>(); } var attributeCategories = m_entityTypeAttributeDict[entityType]; if (!attributeCategories.Contains(attributeCategory)) { attributeCategories.Add(attributeCategory); } }
private void GetBlocksWithAttribute(AttributeCategory attributeCategory, List <Block> blocks) { var mapXLength = m_map.GetLength(0); var mapYLength = m_map.GetLength(1); for (var i = 0; i < mapXLength; i++) { for (var j = 0; j < mapYLength; j++) { foreach (var block in m_map[i, j]) { if (m_attributeHandler.HasAttribute(block, attributeCategory)) { blocks.Add(block); } } } } }
public static string AttributeCategoryToString(AttributeCategory category) { switch (category) { case AttributeCategory.CombatStat: return("combat_stat"); case AttributeCategory.Modifier: return("modifier"); case AttributeCategory.Discount: return("upgrade_discount"); case AttributeCategory.Resistance: return("resistance"); default: return(""); } }
private static double computeSubRating(Attr sub, Attr[] subs, AttributeCategory subt) { double r = 0; foreach (var sub2 in subs) { if (sub == sub2 || sub2 <= Attr.Null) { continue; } if ((subt == AttributeCategory.Offensive && attackSubs.Contains(sub2)) || (subt == AttributeCategory.Defensive && defenseSubs.Contains(sub2)) || (subt == AttributeCategory.Support && supportSubs.Contains(sub2))) { r += 1; } } return(r); }
public ItemExperienceGump( Mobile from, Item item, AttributeCategory cat ) : this( from, item, cat, GumpPage.None ) { }
public ItemExperienceGump(Mobile from, Item item, AttributeCategory cat) : this(from, item, cat, GumpPage.None) { }
public LevelInfoEntry(Mobile from, Item item, AttributeCategory cat) : base(132, 3) { m_From = from; m_Item = item; m_Cat = cat; }
public ElementAttributeInfo(AosElementAttribute attribute, string name, AttributeCategory category, int xp, int maxvalue) { this.m_Attribute = attribute; this.m_Name = name; this.m_Category = category; this.m_XP = xp; this.m_MaxValue = maxvalue; }
public SingleAttribute(AttributeCategory attributeCategory) : base(0, attributeCategory) { }
public PairedAttribute(AttributeCategory attributeCategory) : base(0, attributeCategory) { PreservePercentage = true; }
protected virtual IEnumerable <IAttribute> Get(AttributeCategory category) { return(Attributes.Where(a => a.Category == category)); }
public EntityTypeIsAttributeRule(LogicGameManager logicGameManager, int entityType, AttributeCategory attributeCategory) { m_logicGameManager = logicGameManager; m_entityType = entityType; m_attributeCategory = attributeCategory; }
public ResistanceTypeInfo(ResistanceType attribute, string name, AttributeCategory category, int xp, int maxvalue) { this.m_Attribute = attribute; this.m_Name = name; this.m_Category = category; this.m_XP = xp; this.m_MaxValue = maxvalue; }
public PairedAttribute(float initialValue, float initialMaxValue, bool preservePercentage, AttributeCategory attributeCategory) : base(initialMaxValue, attributeCategory) { PreservePercentage = preservePercentage; if (initialValue > initialMaxValue) { currentValue = initialMaxValue; } else { currentValue = initialValue; } }
private static double computeSubTypeRating(AttributeCategory type, Attr sub, out AttributeCategory subt) { subt = AttributeCategory.Neutral; if (attackSubs.Contains(sub)) { subt = AttributeCategory.Offensive; } else if (defenseSubs.Contains(sub)) { subt = AttributeCategory.Defensive; } else if (supportSubs.Contains(sub)) { subt = AttributeCategory.Support; } double r = 0; switch (type) { case AttributeCategory.Offensive: switch (subt) { case AttributeCategory.Offensive: return(1); default: return(0.25); } case AttributeCategory.Defensive: switch (subt) { case AttributeCategory.Offensive: return(0.25); case AttributeCategory.Defensive: return(1); default: return(0.5); } case AttributeCategory.Support: switch (subt) { case AttributeCategory.Defensive: return(0.5); case AttributeCategory.Support: return(1); default: return(0.25); } case AttributeCategory.Neutral: switch (subt) { case AttributeCategory.Offensive: case AttributeCategory.Defensive: return(0.5); default: return(0.25); } default: break; } return(r); }
public SingleAttribute(float initialValue, AttributeCategory attributeCategory) : base(initialValue, attributeCategory) { }
public EntityCategoryIsAttributeRule(LogicGameManager logicGameManager, EntityCategory entityCategory, AttributeCategory attributeCategory) { m_logicGameManager = logicGameManager; m_entityCategory = entityCategory; m_attributeCategory = attributeCategory; }
public async Task <AttributeCategoryView> GetAttributeCategoryById(int attrCategoryId) { AttributeCategory attributeCategory = await _context.AttributeCategories.Include(a => a.AttributeNames).FirstOrDefaultAsync(a => a.AttributeCategoryId == attrCategoryId); return(_mapper.Map <AttributeCategory, AttributeCategoryView>(attributeCategory)); }
public void CreateAttributeList(AttributeCategory cat) { int index = 0; int pageindex; int attrvalue; for (int i = 0; i < LevelAttributes.m_Attributes.Length; ++i) { if (LevelAttributes.m_Attributes[i].m_Category == cat) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { this.AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); this.AddLabel(497, 344, LabelHue, @"Next"); } this.AddPage((index / 10) + 1); if (index > 0) { this.AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); this.AddLabel(337, 344, LabelHue, @"Previous"); } } if (this.m_Item is BaseWeapon) { attrvalue = ((BaseWeapon)this.m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; } else if (this.m_Item is BaseArmor) { attrvalue = ((BaseArmor)this.m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; } else if (this.m_Item is BaseJewel) { attrvalue = ((BaseJewel)this.m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; } else if (this.m_Item is BaseClothing) { attrvalue = ((BaseClothing)this.m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; } else { return; } if (attrvalue < LevelAttributes.m_Attributes[i].m_MaxValue) { this.AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(2, i), GumpButtonType.Reply, 0); } this.AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_Attributes[i].m_Name + " (" + GetPointCost(this.m_Item, LevelAttributes.m_Attributes[i].m_XP) + "sp)"); this.AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } if (this.m_Item is BaseWeapon) { for (int i = 0; i < LevelAttributes.m_WeaponAttributes.Length; ++i) { if (LevelAttributes.m_WeaponAttributes[i].m_Category == cat) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { this.AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); this.AddLabel(497, 344, LabelHue, @"Next"); } this.AddPage((index / 10) + 1); if (index > 0) { this.AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); this.AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_WeaponAttributes[i].m_Attribute == AosWeaponAttribute.DurabilityBonus) { attrvalue = ((BaseWeapon)this.m_Item).MaxHitPoints; } else { attrvalue = ((BaseWeapon)this.m_Item).WeaponAttributes[LevelAttributes.m_WeaponAttributes[i].m_Attribute]; } if (attrvalue < LevelAttributes.m_WeaponAttributes[i].m_MaxValue) { this.AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(3, i), GumpButtonType.Reply, 0); } this.AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_WeaponAttributes[i].m_Name + " (" + GetPointCost(this.m_Item, LevelAttributes.m_WeaponAttributes[i].m_XP) + "sp)"); this.AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } else if (this.m_Item is BaseArmor) { if (cat == AttributeCategory.Resists) { for (int i = 0; i < LevelAttributes.m_ResistanceTypes.Length; ++i) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { this.AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); this.AddLabel(497, 344, LabelHue, @"Next"); } this.AddPage((index / 10) + 1); if (index > 0) { this.AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); this.AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Physical) { attrvalue = ((BaseArmor)this.m_Item).PhysicalBonus; } else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Fire) { attrvalue = ((BaseArmor)this.m_Item).FireBonus; } else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Cold) { attrvalue = ((BaseArmor)this.m_Item).ColdBonus; } else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Poison) { attrvalue = ((BaseArmor)this.m_Item).PoisonBonus; } else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Energy) { attrvalue = ((BaseArmor)this.m_Item).EnergyBonus; } else { attrvalue = 0; } if (attrvalue < LevelAttributes.m_ResistanceTypes[i].m_MaxValue) { this.AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(5, i), GumpButtonType.Reply, 0); } this.AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ResistanceTypes[i].m_Name + " (" + GetPointCost(this.m_Item, LevelAttributes.m_ResistanceTypes[i].m_XP) + "sp)"); this.AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } else { for (int i = 0; i < LevelAttributes.m_ArmorAttributes.Length; ++i) { if (LevelAttributes.m_ArmorAttributes[i].m_Category == cat) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { this.AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); this.AddLabel(497, 344, LabelHue, @"Next"); } this.AddPage((index / 10) + 1); if (index > 0) { this.AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); this.AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_ArmorAttributes[i].m_Attribute == AosArmorAttribute.DurabilityBonus) { attrvalue = ((BaseArmor)this.m_Item).MaxHitPoints; } else { attrvalue = ((BaseArmor)this.m_Item).ArmorAttributes[LevelAttributes.m_ArmorAttributes[i].m_Attribute]; } if (attrvalue < LevelAttributes.m_ArmorAttributes[i].m_MaxValue) { this.AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(4, i), GumpButtonType.Reply, 0); } this.AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ArmorAttributes[i].m_Name + " (" + GetPointCost(this.m_Item, LevelAttributes.m_ArmorAttributes[i].m_XP) + "sp)"); this.AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } } else if (this.m_Item is BaseJewel || this.m_Item is BaseClothing) { if (cat == AttributeCategory.Resists) { for (int i = 0; i < LevelAttributes.m_ElementAttributes.Length; ++i) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { this.AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); this.AddLabel(497, 344, LabelHue, @"Next"); } this.AddPage((index / 10) + 1); if (index > 0) { this.AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); this.AddLabel(337, 344, LabelHue, @"Previous"); } } if (this.m_Item is BaseJewel) { attrvalue = ((BaseJewel)this.m_Item).Resistances[LevelAttributes.m_ElementAttributes[i].m_Attribute]; } else { attrvalue = ((BaseClothing)this.m_Item).Resistances[LevelAttributes.m_ElementAttributes[i].m_Attribute]; } if (attrvalue < LevelAttributes.m_ElementAttributes[i].m_MaxValue) { this.AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(6, i), GumpButtonType.Reply, 0); } this.AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ElementAttributes[i].m_Name + " (" + GetPointCost(this.m_Item, LevelAttributes.m_ElementAttributes[i].m_XP) + "sp)"); this.AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } else { return; } }
bool IEveRepository.TryGetAttributeCategoryById(AttributeCategoryId id, out AttributeCategory value) { throw new NotImplementedException(); }
public static void ApplyUpdate(this AttributeCategory dataItem, Contracts.AttributeCategory.UpdateAttributeCategory update) { dataItem.Name = update.Name; dataItem.Description = update.Description; dataItem.UpdatedOn = DateTime.Now; }
public ArmorAttributeInfo(AosArmorAttribute attribute, string name, AttributeCategory category, int xp, int maxvalue) { m_Attribute = attribute; m_Name = name; m_Category = category; m_XP = xp; m_MaxValue = maxvalue; }
public Attribute(string name, byte value, AttributeCategory category) { Name = name; Value = value; Category = category; }
public void CreateAttributeList( AttributeCategory cat ) { int index = 0; int pageindex; int attrvalue; for ( int i = 0; i < LevelAttributes.m_Attributes.Length; ++i ) { if (LevelAttributes.m_Attributes[i].m_Category == cat) { pageindex = index % 10; if ( pageindex == 0 ) { if ( index > 0 ) { AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); AddLabel(497, 344, LabelHue, @"Next"); } AddPage( (index / 10) + 1 ); if ( index > 0 ) { AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); AddLabel(337, 344, LabelHue, @"Previous"); } } if (m_Item is BaseWeapon) attrvalue = ((BaseWeapon)m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; else if (m_Item is BaseArmor) attrvalue = ((BaseArmor)m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; else if (m_Item is BaseJewel) attrvalue = ((BaseJewel)m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; else if (m_Item is BaseClothing) attrvalue = ((BaseClothing)m_Item).Attributes[LevelAttributes.m_Attributes[i].m_Attribute]; else return; if (attrvalue < LevelAttributes.m_Attributes[i].m_MaxValue) AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID( 2, i ), GumpButtonType.Reply, 0); AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_Attributes[i].m_Name+" ("+GetPointCost(m_Item, LevelAttributes.m_Attributes[i].m_XP)+"sp)"); AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } if (m_Item is BaseWeapon) { for (int i = 0; i < LevelAttributes.m_WeaponAttributes.Length; ++i) { if (LevelAttributes.m_WeaponAttributes[i].m_Category == cat) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); AddLabel(497, 344, LabelHue, @"Next"); } AddPage((index / 10) + 1); if (index > 0) { AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_WeaponAttributes[i].m_Attribute == AosWeaponAttribute.DurabilityBonus) { attrvalue = ((BaseWeapon)m_Item).MaxHitPoints; } else { attrvalue = ((BaseWeapon)m_Item).WeaponAttributes[LevelAttributes.m_WeaponAttributes[i].m_Attribute]; } if (attrvalue < LevelAttributes.m_WeaponAttributes[i].m_MaxValue) AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(3, i), GumpButtonType.Reply, 0); AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_WeaponAttributes[i].m_Name+" ("+GetPointCost(m_Item, LevelAttributes.m_WeaponAttributes[i].m_XP)+"sp)"); AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } else if (m_Item is BaseArmor) { if (cat == AttributeCategory.Resists) { for (int i = 0; i < LevelAttributes.m_ResistanceTypes.Length; ++i) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); AddLabel(497, 344, LabelHue, @"Next"); } AddPage((index / 10) + 1); if (index > 0) { AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Physical) attrvalue = ((BaseArmor)m_Item).PhysicalBonus; else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Fire) attrvalue = ((BaseArmor)m_Item).FireBonus; else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Cold) attrvalue = ((BaseArmor)m_Item).ColdBonus; else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Poison) attrvalue = ((BaseArmor)m_Item).PoisonBonus; else if (LevelAttributes.m_ResistanceTypes[i].m_Attribute == ResistanceType.Energy) attrvalue = ((BaseArmor)m_Item).EnergyBonus; else attrvalue = 0; if (attrvalue < LevelAttributes.m_ResistanceTypes[i].m_MaxValue) AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(5, i), GumpButtonType.Reply, 0); AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ResistanceTypes[i].m_Name+" ("+GetPointCost(m_Item, LevelAttributes.m_ResistanceTypes[i].m_XP)+"sp)"); AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } else { for (int i = 0; i < LevelAttributes.m_ArmorAttributes.Length; ++i) { if (LevelAttributes.m_ArmorAttributes[i].m_Category == cat) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); AddLabel(497, 344, LabelHue, @"Next"); } AddPage((index / 10) + 1); if (index > 0) { AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); AddLabel(337, 344, LabelHue, @"Previous"); } } if (LevelAttributes.m_ArmorAttributes[i].m_Attribute == AosArmorAttribute.DurabilityBonus) { attrvalue = ((BaseArmor)m_Item).MaxHitPoints; } else { attrvalue = ((BaseArmor)m_Item).ArmorAttributes[LevelAttributes.m_ArmorAttributes[i].m_Attribute]; } if (attrvalue < LevelAttributes.m_ArmorAttributes[i].m_MaxValue) AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(4, i), GumpButtonType.Reply, 0); AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ArmorAttributes[i].m_Name+" ("+GetPointCost(m_Item, LevelAttributes.m_ArmorAttributes[i].m_XP)+"sp)"); AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } } else if (m_Item is BaseJewel || m_Item is BaseClothing) { if (cat == AttributeCategory.Resists) { for (int i = 0; i < LevelAttributes.m_ElementAttributes.Length; ++i) { pageindex = index % 10; if (pageindex == 0) { if (index > 0) { AddButton(536, 343, 4005, 4007, 0, GumpButtonType.Page, (index / 10) + 1); AddLabel(497, 344, LabelHue, @"Next"); } AddPage((index / 10) + 1); if (index > 0) { AddButton(301, 343, 4014, 4016, 0, GumpButtonType.Page, index / 10); AddLabel(337, 344, LabelHue, @"Previous"); } } if (m_Item is BaseJewel) attrvalue = ((BaseJewel)m_Item).Resistances[LevelAttributes.m_ElementAttributes[i].m_Attribute]; else attrvalue = ((BaseClothing)m_Item).Resistances[LevelAttributes.m_ElementAttributes[i].m_Attribute]; if (attrvalue < LevelAttributes.m_ElementAttributes[i].m_MaxValue) AddButton(301, 116 + (pageindex * 20), 4005, 4007, GetButtonID(6, i), GumpButtonType.Reply, 0); AddLabel(337, 117 + (pageindex * 20), LabelHue, LevelAttributes.m_ElementAttributes[i].m_Name+" ("+GetPointCost(m_Item, LevelAttributes.m_ElementAttributes[i].m_XP)+"sp)"); AddLabel(540, 117 + (pageindex * 20), LabelHue, attrvalue.ToString()); ++index; } } } else { return; } }