// Implies mode = Compress public DeflateStream(Stream stream, CompressionLevel compressionLevel, bool leaveOpen) { if (stream == null) { throw new ArgumentNullException("stream"); } if (!stream.CanWrite) { throw new ArgumentException(SR.GetString(SR.NotWriteableStream), "stream"); } // Checking of compressionLevel is passed down to the IDeflater implementation as it // is a pluggable component that completely encapsulates the meaning of compressionLevel. _stream = stream; _mode = CompressionMode.Compress; _leaveOpen = leaveOpen; deflater = CreateDeflater(compressionLevel); #if !NETFX_CORE m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); #endif buffer = new byte[DefaultBufferSize]; }
internal DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen, bool usingGZip) { this._stream = stream; this._mode = mode; this._leaveOpen = leaveOpen; if (this._stream == null) { throw new ArgumentNullException("stream"); } switch (this._mode) { case CompressionMode.Decompress: if (!this._stream.CanRead) { throw new ArgumentException("The base stream is not readable.", "stream"); } this.inflater = new Inflater(usingGZip); this.m_CallBack = new AsyncCallback(this.ReadCallback); break; case CompressionMode.Compress: if (!this._stream.CanWrite) { throw new ArgumentException("The base stream is not writeable.", "stream"); } this.deflater = new Deflater(usingGZip); this.m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); this.m_CallBack = new AsyncCallback(this.WriteCallback); break; default: throw new ArgumentException("Enum value was out of legal range.", "mode"); } this.buffer = new byte[0x1000]; }
public DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) { this._stream = stream; this._mode = mode; this._leaveOpen = leaveOpen; if (this._stream == null) { throw new ArgumentNullException("stream"); } switch (this._mode) { case CompressionMode.Decompress: if (!this._stream.CanRead) { throw new ArgumentException(SR.GetString("NotReadableStream"), "stream"); } this.inflater = new Inflater(); this.m_CallBack = new AsyncCallback(this.ReadCallback); break; case CompressionMode.Compress: if (!this._stream.CanWrite) { throw new ArgumentException(SR.GetString("NotWriteableStream"), "stream"); } this.deflater = new Deflater(); this.m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); this.m_CallBack = new AsyncCallback(this.WriteCallback); break; default: throw new ArgumentException(SR.GetString("ArgumentOutOfRange_Enum"), "mode"); } this.buffer = new byte[0x1000]; }
internal DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen, bool usingGZip){ _stream = stream; _mode = mode; _leaveOpen = leaveOpen; if(_stream == null ) { throw new ArgumentNullException("stream"); } switch (_mode) { case CompressionMode.Decompress: if (!(_stream.CanRead)) { throw new ArgumentException(SR.GetString(SR.NotReadableStream), "stream"); } inflater = new Inflater(usingGZip); m_CallBack = new AsyncCallback(ReadCallback); break; case CompressionMode.Compress: if (!(_stream.CanWrite)) { throw new ArgumentException(SR.GetString(SR.NotWriteableStream), "stream"); } deflater = new Deflater(usingGZip); m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); break; default: throw new ArgumentException(SR.GetString(SR.ArgumentOutOfRange_Enum), "mode"); } buffer = new byte[bufferSize]; }
public bool OutBufferFilled_Discard_Cycle() { SerialPort com1 = new SerialPort(TCSupport.LocalMachineSerialInfo.FirstAvailablePortName); AsyncWriteDelegate write = new AsyncWriteDelegate(WriteRndByteArray); IAsyncResult asyncResult; bool retValue = true; Console.WriteLine("Verifying call Discard method after input buffer has been filled discarded and filled again"); com1.Open(); com1.WriteTimeout = 500; com1.Handshake = Handshake.RequestToSend; asyncResult = write.BeginInvoke(com1, DEFAULT_BUFFER_LENGTH, null, null); while (DEFAULT_BUFFER_LENGTH > com1.BytesToWrite) { System.Threading.Thread.Sleep(50); } retValue &= VerifyDiscard(com1); //Wait for write method to timeout while (!asyncResult.IsCompleted) { System.Threading.Thread.Sleep(100); } asyncResult = write.BeginInvoke(com1, DEFAULT_BUFFER_LENGTH, null, null); while (DEFAULT_BUFFER_LENGTH > com1.BytesToWrite) { System.Threading.Thread.Sleep(50); } retValue &= VerifyDiscard(com1); //Wait for write method to timeout while (!asyncResult.IsCompleted) { System.Threading.Thread.Sleep(100); } if (!retValue) { Console.WriteLine("Err_003!!! Verifying call Discard method after input buffer has been filled discarded and filled again FAILED"); } if (com1.IsOpen) { com1.Close(); } return(retValue); }
public DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) { if (stream == null) { throw new ArgumentNullException("stream"); } if (CompressionMode.Compress != mode && CompressionMode.Decompress != mode) { throw new ArgumentException(SR.GetString(SR.ArgumentOutOfRange_Enum), "mode"); } _stream = stream; _mode = mode; _leaveOpen = leaveOpen; switch (_mode) { case CompressionMode.Decompress: if (!_stream.CanRead) { throw new ArgumentException(SR.GetString(SR.NotReadableStream), "stream"); } inflater = new Inflater(); #if !NETFX_CORE m_CallBack = new AsyncCallback(ReadCallback); #endif break; case CompressionMode.Compress: if (!_stream.CanWrite) { throw new ArgumentException(SR.GetString(SR.NotWriteableStream), "stream"); } deflater = CreateDeflater(); #if !NETFX_CORE m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); #endif break; } // switch (_mode) buffer = new byte[DefaultBufferSize]; }
public bool InAndOutBufferFilled_Discard() { SerialPort com1 = new SerialPort(TCSupport.LocalMachineSerialInfo.FirstAvailablePortName); SerialPort com2 = new SerialPort(TCSupport.LocalMachineSerialInfo.SecondAvailablePortName); AsyncWriteDelegate write = new AsyncWriteDelegate(WriteRndByteArray); IAsyncResult asyncResult; int origBytesToWrite; bool retValue = true; Console.WriteLine("Verifying Discard method after input buffer has been filled"); com1.Open(); com2.Open(); com1.WriteTimeout = 500; asyncResult = write.BeginInvoke(com1, DEFAULT_BUFFER_LENGTH, null, null); System.Threading.Thread.Sleep(100); origBytesToWrite = com1.BytesToWrite; retValue &= VerifyDiscard(com1); if (com1.BytesToWrite != origBytesToWrite) { Console.WriteLine("Expected BytesToWrite={0} after calling DiscardInBuffer() actual={1}", origBytesToWrite, com1.BytesToWrite); retValue = false; } //Wait for write method to timeout while (!asyncResult.IsCompleted) { System.Threading.Thread.Sleep(100); } if (!retValue) { Console.WriteLine("Err_004!!! Verifying Discard method after input buffer has been filled FAILED"); } if (com1.IsOpen) { com1.Close(); } if (com2.IsOpen) { com2.Close(); } return(retValue); }
public DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) { if(stream == null ) throw new ArgumentNullException("stream"); if (CompressionMode.Compress != mode && CompressionMode.Decompress != mode) throw new ArgumentException(SR.GetString(SR.ArgumentOutOfRange_Enum), "mode"); _stream = stream; _mode = mode; _leaveOpen = leaveOpen; switch (_mode) { case CompressionMode.Decompress: if (!_stream.CanRead) { throw new ArgumentException(SR.GetString(SR.NotReadableStream), "stream"); } inflater = new Inflater(); #if !NETFX_CORE m_CallBack = new AsyncCallback(ReadCallback); #endif break; case CompressionMode.Compress: if (!_stream.CanWrite) { throw new ArgumentException(SR.GetString(SR.NotWriteableStream), "stream"); } deflater = CreateDeflater(); #if !NETFX_CORE m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); #endif break; } // switch (_mode) buffer = new byte[DefaultBufferSize]; }
public DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) { _stream = stream; _mode = mode; _leaveOpen = leaveOpen; if (_stream == null) { throw new ArgumentNullException("stream"); } switch (_mode) { case CompressionMode.Decompress: if (!(_stream.CanRead)) { throw new ArgumentException("NotReadableStream", "stream"); } inflater = new Inflater(); m_CallBack = new AsyncCallback(ReadCallback); break; case CompressionMode.Compress: if (!(_stream.CanWrite)) { throw new ArgumentException("NotWriteableStream", "stream"); } deflater = new Deflater(); m_AsyncWriterDelegate = new AsyncWriteDelegate(InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); break; default: throw new ArgumentException("ArgumentOutOfRange_Enum", "mode"); } buffer = new byte[bufferSize]; }
public DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) { if (stream == null) throw new ArgumentNullException("stream"); if (CompressionMode.Compress != mode && CompressionMode.Decompress != mode) throw new ArgumentOutOfRangeException("mode"); this.BaseStream = stream; _mode = mode; _leaveOpen = leaveOpen; switch (_mode) { case CompressionMode.Decompress: if (!BaseStream.CanRead) throw new ArgumentException("Stream is not readable.", "stream"); _inflater = new Inflater(); _callBack = ReadCallback; break; case CompressionMode.Compress: if (!BaseStream.CanWrite) throw new ArgumentException("Stream is not writeable", "stream"); _deflater = new Deflater(); _asyncWriterDelegate = this.InternalWrite; _callBack = WriteCallback; break; } _buffer = new byte[DefaultBufferSize]; }
internal DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen, bool usingGZip) { _stream = stream; _mode = mode; _leaveOpen = leaveOpen; if (_stream == null) { throw new ArgumentNullException("stream"); } switch (_mode) { case CompressionMode.Decompress: if (!(_stream.CanRead)) { throw new ArgumentException("SR.NotReadableStream"); } _inflater = new Inflater(usingGZip); _mCallBack = new AsyncCallback(ReadCallback); break; case CompressionMode.Compress: if (!(_stream.CanWrite)) { throw new ArgumentException("SR.NotWriteableStream"); } _deflater = new Deflater(usingGZip); _mAsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); _mCallBack = new AsyncCallback(WriteCallback); break; default: throw new ArgumentException("SR.ArgumentOutOfRange_Enum"); } _buffer = new byte[BufferSize]; }
// Implies mode = Compress public DeflateStream(Stream stream, CompressionLevel compressionLevel, bool leaveOpen) { if (stream == null) throw new ArgumentNullException("stream"); if (!stream.CanWrite) throw new ArgumentException(SR.GetString(SR.NotWriteableStream), "stream"); // Checking of compressionLevel is passed down to the IDeflater implementation as it // is a pluggable component that completely encapsulates the meaning of compressionLevel. Contract.EndContractBlock(); _stream = stream; _mode = CompressionMode.Compress; _leaveOpen = leaveOpen; deflater = CreateDeflater(compressionLevel); m_AsyncWriterDelegate = new AsyncWriteDelegate(this.InternalWrite); m_CallBack = new AsyncCallback(WriteCallback); buffer = new byte[DefaultBufferSize]; }
// Implies mode = Compress public DeflateStream(Stream stream, bool leaveOpen) { if (stream == null) throw new ArgumentNullException("stream"); if (!stream.CanWrite) throw new ArgumentException("Stream is not writeable.", "stream"); this.BaseStream = stream; _mode = CompressionMode.Compress; _leaveOpen = leaveOpen; _deflater = new Deflater(); _asyncWriterDelegate = this.InternalWrite; _callBack = WriteCallback; _buffer = new byte[DefaultBufferSize]; }