private void OnTriggerEnter(Collider other) { if (IsTargetLayer(other.gameObject)) { var bs = other.GetComponentInParent <Minion>(); if (bs != null && bs.CanBeTarget()) { PoolManager.instance.ActivateObject("Effect_Stone", bs.ts_HitPos.position); if (ActorProxy.isPlayingAI) { if (bs != null && bs.isAlive) { bs.ActorProxy.HitDamage(power); } } } } if (other.CompareTag("Wall") || other.CompareTag("Tower")) { if (elapsedTime < 1.0f) { return; } PoolManager.instance.ActivateObject("Effect_Bomb", transform.position); ts_Model.gameObject.SetActive(false); SoundManager.instance.Play(Global.E_SOUND.SFX_COMMON_EXPLOSION); if (ActorProxy.isPlayingAI) { ActorProxy.Destroy(); } } }
public void Bomb() { ps_Tail.Stop(); ps_BombEffect.Play(); SoundManager.instance.Play(Global.E_SOUND.SFX_INGAME_COMMON_EXPLOSION); if (ActorProxy.isPlayingAI) { ActorProxy.Destroy(1.1f); } }
void Bomb() { if (bombed) { return; } bombed = true; //ActorProxy.DestroyAfterSummonActor(SummonActorInfos.SinzedPoison, transform.position); ActorProxy.CreateActorBy(3013, ActorProxy.ingameUpgradeLevel, ActorProxy.outgameUpgradeLevel, new Vector3[] { transform.position }); ActorProxy.Destroy(); }
private void Destroy() { if (isDestroyRequested) { return; } if (ActorProxy.isPlayingAI) { isDestroyRequested = true; ActorProxy.Destroy(); } }
public void Bomb() { if (ActorProxy.isPlayingAI == false) { return; } if (isBombed) { return; } isBombed = true; ActorProxy.Destroy(); }
public override void Initialize(bool pIsBottomPlayer) { base.Initialize(pIsBottomPlayer); var rwClient = ActorProxy.Client as RWNetworkClient; tower = rwClient.GetTower(ActorProxy.ownerTag); if (ps_Bomb != null) { ps_Bomb.transform.position = tower.transform.position; ps_Bomb.Play(); } ActorProxy.Destroy(2f); }
protected override IEnumerator Cast() { target = ActorProxy.GetRandomEnemyCanBeAttacked(); if (target == null) { ActorProxy.Destroy(); yield break; } var iceBallAction = new IceBallAction(); RunningAction = iceBallAction; yield return(iceBallAction.ActionWithSync(ActorProxy, target.ActorProxy)); RunningAction = null; }
protected override IEnumerator Cast() { target = ActorProxy.GetEnemyTowerOrBossEgg(); if (target == null) { ActorProxy.Destroy(); yield break; } var rocketAction = new RocketAction(); RunningAction = rocketAction; yield return(rocketAction.ActionWithSync(ActorProxy, target.ActorProxy)); RunningAction = null; }
protected override IEnumerator Cast() { if (ActorProxy.isPlayingAI) { for (int i = 0; i < ActorProxy.diceScale; i++) { var m = ActorProxy.GetRandomFirendlyMinion(); if (m != null) { m.ActorProxy.AddBuff(BuffInfos.Invincibility, effect); } } } ActorProxy.Destroy(); yield break; }
public void Bomb() { if (isBombed) { return; } isBombed = true; light.enabled = false; ps_Tail.Stop(); ps_BombEffect.Play(); SoundManager.instance.Play(Global.E_SOUND.SFX_INGAME_COMMON_EXPLOSION); if (ActorProxy.isPlayingAI) { SplashDamage(); ActorProxy.Destroy(1.1f); } }
public void Bomb() { SoundManager.instance.Play(clip_Explosion); ps_Tail.Stop(); ps_BombEffect.Play(); if (ActorProxy.isPlayingAI == false) { return; } var targetActorProxy = ActorProxy.baseEntity.target.ActorProxy; if (targetActorProxy != null && targetActorProxy.baseEntity.CanBeTarget()) { targetActorProxy.AddBuff(BuffInfos.Freeze, sturnTime); targetActorProxy.HitDamage(ActorProxy.power); } ActorProxy.Destroy(1.1f); }
private IEnumerator Root() { while (ActorProxy.spawnTime + lifeTime > ActorProxy.NetworkTime.Time) { var cols = Physics.OverlapSphere(transform.position, 1f, targetLayer); foreach (var col in cols) { var bs = col.transform.GetComponentInParent <Minion>(); if (bs == null || bs.CanBeTarget() == false || bs.id == id) { continue; } bs.ActorProxy.HitDamage(power); } yield return(new WaitForSeconds(0.1f)); } ActorProxy.Destroy(); }