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MineCase

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MineCase is a cross-platform application with distributed server of Minecraft. The project is designed to create a high-performance, distributed system by using isolating different components through actor mode. Different chunks are managed by different servers so that all players can play in a world. This makes minecraft servers more scalable. Anarchy servers can allow more players to join in without waiting in queue by using distributing server. It written in C# with .NET Core 2.0 env and based on orleans framework to work with released 1.12 protocol.

MineCase is not stable and lack of many features now. Please don't use MineCase in production unless you know what you're doing.

Screenshots

Run Requirements

Install (Build From Source)

  • 1 . Download and install a .NET Core sdk from this page.
  • 2 . Download and install a MongoDB from this page.
  • 3 . Download a MineCase archive from the github page (or clone:)
     git clone git@github.com:dotnetGame/MineCase.git
     cd MineCase
  • 4 . Un-zip Minecase archive.
  • 5 . Build and run the build_and_run
    • OSX : Run the build_and_run.sh.
    • Linux : Run the build_and_run.sh.
    • Win : Double-click build_and_run.bat.

Install (Docker)

  • 1 . Download a Docker for linux from this page.

  • 2 . Un-zip Docker for linux and run the server on Linux

     url=https://raw.githubusercontent.com/dotnetGame/MineCase/master/build/docker/linux/docker-compose.yml
     curl -o docker-compose.yml $url
     docker-compose up
    Tips:
    • You can stop the server by enter docker-compose stop.

Get Involved

We need help to make MineCase better. You can help us by fixing bugs, developing new features, improving documents.
Some new contributors wonder what to work. The project began with the love for Minecraft, so our answer is always "do what you love".

Contact

  This project is still under development. You can submit code by using Pull Requests or Feel free to contact me via e-mail or issues, I'll add your profile to team members and if you have any questions we can discuss together in the Issues. and also any questions you may have while using this server, or any good suggestions, can be addressed to us in Issues. we welcome and thank your contribution for this project.

MIT License

Copyright (c) 2017-2019 MineCase

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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A distributed minecraft server in dotnet core

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