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Sap6-Game

More info at Sap6—Agenda (only for devs).

Building the game from source

Prerequisites

  • Mono (Linux/macOS) — A software platform designed to allow developers to easily create cross platform applications part of the .NET Foundation.
  • MonoGameAn Open Source implementation of the Microsoft XNA 4 Framework.
  • Visual Studio (Windows) — An integrated development environment (IDE) from Microsoft.

Linux/macOS

  1. Clone this repository:
    git clone https://github.com/philiparvidsson/Sap6-Game
  2. Compile the game:  
    cd Sap6-Game
    make
  3. You should now be able to run it:
    make run

Windows

  1. Clone this repository:
    git clone https://github.com/philiparvidsson/Sap6-Game
  2. Browse to the directory using File Explorer.
  3. Double-click the file named Sap6-Game.sln to load the solution in Visual Studio.
  4. Press the F5 key to build and run the game.

Compiling the documentation

Prerequisites

  • DoxygenThe de facto standard tool for generating documentation from annotated C++ sources, but it also supports other popular programming languages such as C, Objective-C, C#, PHP, Java, Python, IDL (Corba, Microsoft, and UNO/OpenOffice flavors), Fortran, VHDL, Tcl, and to some extent D.

Linux/macOS

  1. Clone this repository:
    git clone https://github.com/philiparvidsson/Sap6-Game
  2. Compile the documentation:  
    cd Sap6-Game
    make doc
  3. You can now display the documentation in your browser:
    sensible-browser doc/html/index.html

Windows

n/a

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