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SharpMik

SharpMik, pure C# mod player Project Description

SharpMik is a port of the C based MikMod lib to 100% C#.

This is based on MikMod v3.1.12

Currently following the same usage and code style as the C lib, so it can only play one mod at a time and all actions are done via static methods. There is a wrapper class to make using it a little easier.

If you are using SharpMik for a project why not let me know in the discussions, if will help me work out the demand for updates and which platforms its being used on!

Goal

To reach 100% compatability with mikmod, this will mean all mod loaders and perfect sound recreation.

Future Improvements

Plan to move the library to a move OOP programming style and clean up the code.

Create exceptions for the different fail reasons to make it easer to know why a mod load failed.

Current Support level

Supported Loaders

    Mod
    M15
    669
    XM
    IT
    S3M
    FAR
    ULT
    MTM 

 

Supported Drivers

    NAudio
    Wav writer
    No Audio
    XNA Dynamic Sound Effect Driver (PC, Xbox 360, WP7) 

Supported Mixers

    LQ Software Mixer
    HQ Software Mixer (WIP) 

Tools

To aid in the goals a unit test like tool has been created that will run over a selection of files and get the C version of the lib to create a wav file and then get SharpMod todo the same. the resulting errors and wav files will then be compared to make sure the end results match.

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SharpMik, pure C# mod player

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  • C# 100.0%