Skip to content

rykerrr/wizard-dungeon-wave-defender

Repository files navigation

wizard-dungeon-wave-defender

Original idea: https://www.reddit.com/r/gameideas/comments/maqxg4/wave_survivalsimple_rpg_idea/

Repo for first project being done via TDD, and focus on writing actually readable code and much better tests

  • Assemblies

  • Proper usage of the new Input system

  • Unit tests improvement based mostly on the second edition of The Art Of Unit Testing by Michael Feathers and Robert C. Martin. (at least the first part of the project up to the movement system was done with TDD until it was way too slow for one person with a decently sized idea to work normally...)

  • Usage of certain useful free assets for code that i find myself re-writing constantly from time to time (State machines) or that are just very nice (Custom event system via scriptable events)

  • Extensive usage of scriptable objects

  • Usage of multiple OOP patterns

  • Focusing on modularity and reusability on certain common systems such as Attribute/Stat systems, Movement systems, Inventories, Status effects, Items, Weaponry

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published