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Imperial Destination

Imperial Destination is a turn-based hex field strategy game inspired by Imperialism, realized with Unity3D and written in C#.

Introduction

In Imperial Destination, the player is the sovereign of a fictitious country, settled in the 19th century, advancing the industrialization, investing into research, building up the required infrastructure, arming the land and naval forces, managing diplomacy and fighting wars to increase wealth and glory of ones nation.

Please note that this game is not just a clone of Imperialism - so a lot of things may work different compared with the original.

Current Status

The game is currently under development, the following features are working somewhat stable:

  • Map generation
  • Country selection
  • Save and load functionality using JSON file format
  • End current turn
  • Introducing research and infrastructure

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Imperial Destination is a 3D clone of the turn-based strategy game Imperialism

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