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UnityMOBA

UnityMOBA is a MOBA engine in Unity. This is the playground of my experimentations on the creation of a multiplayer game architecture. My goal here is to create an architecture that allows an easy high-level creation of new features.

UnityMOBA Example

Features available

Here are the features that are currently available :

  • CQ/Distance minions walk and fight on lanes
  • Barracks that spawn minions
  • Towers that attack every enemy in sight

Future development

Here are my main next goals to accomplish :

  • Implement a basic communication between a client and the server
  • Create the client character
  • Adding Cores to destroy and win a game

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A Unity based MOBA template

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