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Window4.xaml.cs
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/
Window4.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using MahApps.Metro.Controls;
namespace Final_Project
{
/// <summary>
/// Interaction logic for Window4.xaml
/// </summary>
public partial class Window4 : MetroWindow
{
GamesDBEntities db;
Table table;
public Window4()
{
InitializeComponent();
}
private void MetroWindow_Loaded(object sender, RoutedEventArgs e)
{
db = new GamesDBEntities();
gameData.ItemsSource = db.Games.ToList();
}
private void Home_button_Click(object sender, RoutedEventArgs e)
{
MainWindow _sr = new MainWindow();
this.Close();
_sr.ShowDialog();
}
private void Ping_btn_Click(object sender, RoutedEventArgs e)
{
Window1 _sl = new Window1();
this.Close();
_sl.ShowDialog();
}
private void Memory_btn_Click(object sender, RoutedEventArgs e)
{
Window2 _st = new Window2();
this.Close();
_st.ShowDialog();
}
private void Catch_btn_Click(object sender, RoutedEventArgs e)
{
Window3 _tt = new Window3();
this.Close();
_tt.ShowDialog();
}
}
}