Library to help generate locations and people for my tabletop games.
Currently the setting of the generated locations and people are in a generic fantasy setting.
Hopefully I'll be able to create more settings as time goes on, but for now I just need to get the library in place.
A person can be described with the following:
- First Name
- Family Name
- Description
- Created with PersonDescriptorFactory
- Job
- Still working on how to describe jobs
- Race
Any class that happens to implement the IPersonDescriptor can be called upon by the PersonDescriptorFactory to generate descriptions.
At the moment descriptions will always be [Description1] and [Description2].
Cities are generated from Neighborhoods.
Neighborhoods are created from Buildings.
Buildings have a type as well as inhabitants (see person in character development).