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Il2CppInspector

Extract types, methods, properties and fields from Unity IL2CPP binaries.

  • Supports ELF (Android .so) and PE (Windows .exe) file formats
  • Supports ARM, ARMv7 Thumb (T1) and x86 architectures regardless of file format
  • Supports metadata versions 21 and 22
  • No manual reverse-engineering required; all data is calculated automatically
  • Il2CppInspector re-usable class library

Targets .NET Standard 1.6. Built with Visual Studio 2017.

Build instructions

git clone --recursive https://github.com/djkaty/Il2CppInspector
cd Il2CppInspector
dotnet restore -r win7-x86
dotnet publish -c Release -r win7-x86

This will build Il2CppInspector for Windows 7 and later. For MacOS and Linux, replace win7-x86 with a RID from https://docs.microsoft.com/en-us/dotnet/articles/core/rid-catalog

The output binary is placed in Il2CppInspector/Il2CppDumper/bin/Release/netstandard1.6/win7-x86/publish.

Usage

Il2CppDumper [<binary-file> [<metadata-file> [<output-file>]]]

Defaults if not specified:

  • binary-file - searches for libil2cpp.so and GameAssembly.dll
  • metadata-file - global-metadata.dat
  • output-file - types.cs

File format and architecture are automatically detected.

Help with iOS support

Mach-O (iOS) file format is not currently supported. Please contact me via the contact form at http://www.djkaty.com if you have a rooted iOS device and can produce cracked IPA files.

Acknowledgements

Thanks to the following individuals whose code and research helped me develop this tool:

This tool uses Perfare's Il2CppDumper code as a base.

License

All rights reserved. Unauthorized use, re-use or the creation of derivative works of this code for commercial purposes whether directly or indirectly is strictly prohibited. Use, re-use or the creation of derivative works for non-commercial purposes is expressly permitted.

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Extract types, methods, properties and fields from Unity IL2CPP binaries

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