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LIBTISCH is it's own thing, I didn't write it! I merely changed the hardware abstraction layer
to return the depth of large blobs above the threshold. For help compiling please check out the
libtisch readme, and the sourceforge page for more info.

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its libTISCH with access to depth of large blobs above the touchscreen device, only tested with kinect, still VERY beta, but works!

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