A repo containing work done for the first semester project for GAME 3800.
- Joey Goode - Tech
- Josh Kosof - Design
- Mark Trueblood - Producer
- Oskar Strom - Art
- Brett McCabe - Utility
- Halloween Haunted House
- Spooky
- Skeletons
- 1920x1080 fixed resolution
- Two bases on each side and a neutral middle area.
- Side-view.
- You control a character
- You move around the middle area
- You can pick up resources
- You can build things out of resources
- You can combine resources
##Unity usage tips:
- Sprite import settings:
- 1 Pixels To Units
- Pivot: Bottom
- Filter Mode: Point
- Format: Truecolor