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Legend Of Drongo

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Description: The Legend of Drongo was a project I started as a means to familiarise myself with C# programming concepts for my studies. Following my studies the project was mothballed and is worked on in sprints as and when I have the time. It is a hobby and is the accumulated skilled I have gained over the past 3 years of dev experience, so naturally some areas of the program are poorly designed and executed. However I am constantly making changes to the engine, and one day hope to release as an indie game.

Known Bugs:

  • Death in custom world moves player to random point at level 1 - FIXED v2.1.4
  • Saves will overwrite based on name, even if playing custom worlds - Fixed v2.1.3
  • Surprise Attack will only allow twice - FIXED v2.1.2
  • When enemy killed, they can still make a move - FIXED v2.3.0
  • Double items being produced? Cell 8,6,1 - FIXED v2.3.2
  • Item interaction names being shared across items in same room. - Only occurs for cloned items - FIXED v2.5.1
  • Could not fight Juan, Terry or Gary in FWOTT - CANNOT REPLICATE
  • Can pick up items but more than 4 not shown. - Fixed V2.6.3
  • Talk Man (missing word to) - Fixed v2.6.4
  • Singular use of command 'use' - Fixed v2.6.4
  • Attacking a man with a null inventory - Fixed v2.6.4
  • Returning to main menu in game cannot restart timer thread. Fixed v3.0.0
  • Using give command to bribe fails. Fixed v3.0.0

To Do:

  • Finish world.
  • File directories are fixed paths, add in choice of directory. - Omitted
  • Speed up generating world graphics - Omitted graphics engine

If you encounter an error, please email the error file to Joe@vandebilt.co, or report it on gitHub

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