# List all servers, both online and offline
/azurebot server list
# Create a new server for the given game. A server is analogous to a save file. This implicitly starts the server as well.
/azurebot server new $NAME $GAME $REGION $SKU $TIMESPAN
# Starts the given server for the given duration, after which the server will turn off automatically.
/azurebot server start $NAME $TIMESPAN
# Explicitly stop a server before the original $TIMESPAN is up
/azurebot server stop $NAME
# Add $TIMESPAN to the existing server lifetime
/azurebot server extend $NAME $TIMESPAN
# Dumps information about the server, including when it will expire
/azurebot server info $NAME
# Deletes a given server's resources
/azurebot server delete $NAME
/azurebot server edit <name> <option-key> <option-value>
(different servers allow changing different config options)
/azurebot server login <name>
(sends login information to the user if they have permission)
- enlightened agent on the machine can perform server-specific actions
- turn off as soon as no players are connected
Id, Name, ResourceId, Game, UserId, GuildId, CurrentState, CurrentSku
Id, ServerId, Timestamp, NewState, NewSku
- create custom images using packer, stored in a shared image gallery
- one image per game (FactorioImage and MinecraftImage will differ)
- install the game server dont generate any worlds in the custom image
- start from public windows or ubuntu SKUs