Two Backends for the Relations inspector that show where assets are referenced in the project.
Place the files into an Editor folder of your project. In the RelationsInspector, the backend dropdown should now have two new entries:
- DependencyBackend shows all Objects that your targets depend on
- AssetReferenceBackend shows all scene Objects (across all scenes) that depend on your targets
- the Asset reference backend loads and analyses all scenes of the project. This involves blocking calls, so Unity will be unresponsive for some time, depending on the number and size of your scenes.
- the graphs show all referenced Objects but not all reference connections. Any Object referenced by X can also be referenced by the Objects that lead from the root node to X. If the graphs shows a reference chain A->B->C, A might also reference C. Currently, the Unity API doesn't provide the exact data.