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Unit Tests.cs
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Unit Tests.cs
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using Microsoft.VisualStudio.TestTools.UnitTesting;
using ConsoleDesignUnitTests;
using System.IO;
namespace UnitTests
{
[TestClass]
public class UnitTest1
{
FileController ctrl = new FileController();
[TestMethod]
public void Test_LoadPlayerData_FileControllerExists()
{
ctrl = new FileController();
Assert.IsNotNull(ctrl);
}
[TestMethod]
public void Test_LoadPlayerData_FileController_FileLoaderExists()
{
ctrl = new FileController();
Assert.IsNotNull(ctrl.myFileLoader);
}
[TestMethod]
public void Test_LoadPlayerData_FileController_FileSaverExists()
{
ctrl = new FileController();
Assert.IsNotNull(ctrl.myFileSaver);
}
[TestMethod]
public void Test_SaveLevelData_FileExists()
{
ctrl.SaveFile();
bool fileExists = true;
string fileName = "leveldata.txt";
if ( File.Exists(fileName) )
{
fileExists = true;
}
Assert.IsTrue(fileExists);
}
[TestMethod]
public void Test_SaveLevelData_FileNotExists()
{
ctrl.SaveFile();
bool fileExists = true;
string fileName = "leveldatatwenty1.txt";
if (File.Exists(fileName))
{
fileExists = true;
}
Assert.IsFalse(fileExists);
}
[TestMethod]
public void Test_SavePlayerData_FileNotExists()
{
ctrl.SaveFile();
bool fileExists = true;
string fileName = "playerdata21.txt";
if (File.Exists(fileName))
{
fileExists = true;
}
Assert.IsFalse(fileExists);
}
[TestMethod]
public void Test_SavePlayerData_FileExists()
{
ctrl.SaveFile();
bool fileExists = true;
string fileName = "playerdata21.txt";
if (File.Exists(fileName))
{
fileExists = true;
}
Assert.IsTrue(fileExists);
}
[TestMethod]
public void Test_LoadPlayerData_ListLength2()
{
ctrl = new FileController();
ctrl.SaveFile();
ctrl.LoadFile();
int actual = ctrl.fileData.Count;
int expected = 2;
Assert.AreEqual(actual, expected);
}
[TestMethod]
public void Test_LoadPlayerData_ListLengthNotZero()
{
ctrl = new FileController();
ctrl.SaveFile();
ctrl.LoadFile();
int actual = ctrl.fileData.Count;
Assert.AreNotEqual(0, actual);
}
[TestMethod]
public void Test_Controller_IsBeingCreatedCorrectly()
{
ctrl = new FileController();
Assert.IsInstanceOfType(ctrl, new FileController);
}
[TestMethod]
public void LevelParser_ExtractLevelName_checkReturnsString()
{
ctrl.SaveFile();
ctrl.LoadFile();
string actual = new LevelParser().ExtractLevelName();
Assert.IsInstanceOfType(actual, String);
}
[TestMethod]
public void LevelParser_ExtractLevelCreator_checkReturnsString()
{
ctrl.SaveFile();
ctrl.LoadFile();
string actual = new LevelParser().ExtractLevelCreator();
Assert.IsInstanceOfType(actual, String);
}
[TestMethod]
public void LevelParser_ExtractLevelDateTime_checkReturnsDate()
{
ctrl.SaveFile();
ctrl.LoadFile();
DateTime actual = new LevelParser().ExtractLevelDateTime();
Assert.IsInstanceOfType(actual, DateTime);
}
[TestMethod]
public void LevelParser_ExtractLevelDifficulty_checkReturnsString()
{
ctrl.SaveFile();
ctrl.LoadFile();
string actual = new LevelParser().ExtractLevelDifficulty();
Assert.IsInstanceOfType(actual, String);
}
[TestMethod]
public void LevelParser_ExtractLevelWidth_checkReturnsInt()
{
ctrl.SaveFile();
ctrl.LoadFile();
Int32 actual = new LevelParser().ExtractLevelInt();
Assert.IsInstanceOfType(actual, Int32);
}
[TestMethod]
public void LevelParser_ExtractLevelHeight_checkReturnsInt()
{
ctrl.SaveFile();
ctrl.LoadFile();
Int32 actual = new LevelParser().ExtractLevelHeight();
Assert.IsInstanceOfType(actual, Int32);
}
[TestMethod]
public void LevelParser_ExtractHighscores_checkReturnsList()
{
ctrl.SaveFile();
ctrl.LoadFile();
List<int> actual = new LevelParser().ExtractHighscores();
Assert.IsInstanceOfType(actual, List<int>);
}
[TestMethod]
public void PlayerParser_ExtractMovementHistory_checkReturnsList()
{
ctrl.SaveFile();
ctrl.LoadFile();
List<String> actual = new PlayerParser().ExtractMovementHistory();
Assert.IsInstanceOfType(actual, List<String>);
}
[TestMethod]
public void PlayerParser_ExtractTotalMoves_checkReturnsInt()
{
ctrl.SaveFile();
ctrl.LoadFile();
Int32 actual = new PlayerParser().ExtractTotalMoves();
Assert.IsInstanceOfType(actual, Int32);
}
[TestMethod]
public void PlayerParser_ExtractNames_checkReturnsString()
{
ctrl.SaveFile();
ctrl.LoadFile();
String actual = new PlayerParser().ExtractName();
Assert.IsInstanceOfType(actual, String);
}
}
}