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FragEngine & FragEd

FragCastle Games is porting RockKickass to MonoGame, in doing so we're missing a lot of the niceities that we took for granted with ImpactJS. So, we're creating a game platform to make life a bit easier!

FragEngine

FragEngine is the "guts" of our games. It handles collision detection, rendering, entitie classes, gravity, inertia, etc. This interfaces directly with MonoGame (and in some cases, even requires that we make changes to MonoGame)

FragEd

FragEd is the editor that will ship with FragEngine. It allows you to create levels for your FragEngine games. It will create the necessary files that you can import into your game project and use at run-time.

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our very own game engine and editor.

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