A Unity application for mobile devices using ARFoundation to augment a picture by presenting its components in AR space.
Currently supporting only iOS.
- Unity >= 2019.2.7
- Packages (Preview)
- AR Foundation >= 2.2.0 (preview.2)
- ARKit XR Plugin >= 2.1.0 (preview.5)
- Post Processing >= 2.2.1
- XCode 10 (used 12.4)
- iOS >= 11.3 (used 12)
- Print or project the reference image.
- Define the physical size of the image in the Reference Image Library.
- Build Settings -> Switch to platform iOS.
- Build and run the application.
- There is a problem using depth-of-field post processing on several platforms. To fix this, apply the bugfix from https://github.com/Unity-Technologies/PostProcessing/commit/997e0c143ebfc817521a7f65170bb95dabb5e9b7 in
Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/DepthOfField.cs
- Build project for XCode, open in XCode
- Check, adjust signing with Distribution certificates (set PP)