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TinyExplorer.Unity.Game

This project was made for my Game Design subject at my university. This project mainly focused on game design principles, how to build a game that keep player engaged.

Knowledge I have learned in this project

  • Behaviour Tree
  • Cinemachine
  • Object Pooling
  • Singleton design pattern

Screenshot Example

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Becoming an explorer isn't quite bad, is it?

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  • C# 91.7%
  • ShaderLab 7.2%
  • HLSL 1.1%