Skip to content

Voxel rendering and tooling for asset management and modding in Unity.

License

Notifications You must be signed in to change notification settings

dresswithpockets/Project-Cygnus

Repository files navigation

Cygnus

Cygnus was a project that aimed to recreate the CubeWorld experience. The project pivoted towards a focus on tooling for building voxel worlds, managing assets, and tooling for modding.

Environment

  1. The project is built in Unity3D 5.3.4
  2. The project's voxel model rendering is done through PicaVoxel - a voxel engine, with built in editor. However, we use MagicaVoxel models for importing files at runtime. All 3d models you'll find in the game are created using MagicaVoxel.

About

Voxel rendering and tooling for asset management and modding in Unity.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages