A Windows desktop application based on the PS Move API that is intended to assist the user in developing virtual reality games for the PlayStation Move in Unity3D.
- Individual mapping of motion controllers to multiple cameras
- Simultaneous video stream from all cameras
- Intrinsic and extrinsic camera calibration
- 3D visualization in real world coordinates of tracked controllers
- Multi-camera occlusion-aware tracking
- Bundle Adjustment (experimental)
- Persistent camera configuration due to easy adjustable JSON configuration files
- Network capabilities to seperate image processing cost of the camera host from the game client