You can download it on Itch.io
I created a short talk about the dungeon generator and 7DRL here: The House 2019 Developer Talk.
There is a walkthrough here: The House 2019.
It leverages some of the code for the [RogueSharp Unity Port] (https://github.com/Olivexe/RogueSharpTutorialUnityPort) which is an extension of RogueSharp.
I used two fonts Haunted by Manfred Klein and Komiko by Agustian Eko Saputro.
All art was done by me during the 7 day timeframe.
I used C# in Unity. Because it was a jam with a time limit and no plan for extension, many shortcuts were required.
I used a Wang Tile set for room connectivity. Some of the ideas I got about how to piece it together came from this excellent site on Blob Tilesets.
Category | Score (out of 4) |
---|---|
Completness | 3.67 |
Aesthetics | 3.67 |
Fun | 2.67 |
Innovation | 2.67 |
Scope | 3.0 |
Roguelikeness | 4.0 |
Average | 3.28 |