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The House 2019 7DRL

A game made in 7 days for 2019 7 Day Roguelike Challenge.

You can download it on Itch.io

I created a short talk about the dungeon generator and 7DRL here: The House 2019 Developer Talk.

There is a walkthrough here: The House 2019.

It leverages some of the code for the [RogueSharp Unity Port] (https://github.com/Olivexe/RogueSharpTutorialUnityPort) which is an extension of RogueSharp.

I used two fonts Haunted by Manfred Klein and Komiko by Agustian Eko Saputro.

All art was done by me during the 7 day timeframe.

I used C# in Unity. Because it was a jam with a time limit and no plan for extension, many shortcuts were required.

I used a Wang Tile set for room connectivity. Some of the ideas I got about how to piece it together came from this excellent site on Blob Tilesets.

Results

Game Reviews located here

Category Score (out of 4)
Completness 3.67
Aesthetics 3.67
Fun 2.67
Innovation 2.67
Scope 3.0
Roguelikeness 4.0
Average 3.28

2019 7DRL Challenger Award

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A game made in 7 days for the 2019 7 Day Roguelike Challenge

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