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Summary

This repository implements a custom Unity logging library that provides some extra features that proved to be useful at times. For a more in-depth description on how to use custom logging API and editor windows, take a look at the User Manual.

Features

A time-based, customizable naming scheme for logfiles:

A customizable logfile format that focuses on readability and providing a reasonable overview:

Integrates with the existing Unity logs for compatibility reasons. Unity logs will show up in the custom logging library, and custom logs will be forwarded to Unity as well. As a bonus, forwarded log messages are rich-text formatted:

A custom log console to replace the Unity one, providing a better overview for larger numbers of logs. It also allows to filter by message type, log channel or custom RegEx, and to browse each messages callstack surroundings in source code:

There's also an experimental Slack integration that allows clients to use a WebHook to post a subset of log messages to a slack channel.

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A custom Unity Logging API with a few extra features.

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  • C# 100.0%