Skip to content

antim0118/SourceFormatParser

Repository files navigation

SourceFormatParser

[C#] Parser for Source Engine files

Supported formats:

Name Ext. Description
BSP *.bsp VBSP. Map file
MDL *.mdl 3d-model; prop file
VHV sp_*.vhv Valve Hardware Vertexes (Per-vertex lighting for static props)

BSP

Supported versions: 17-21

Tested on versions: 19-21

Supported lumps: BSP_LUMPS.md

MDL

work in progress

VHV

VHV - Valve Hardware Vertexes (Per-vertex lighting for static props).

You can find them in LUMP_PAKFILE of BSP with the name sp_*.vhv

Supported version: 2

IMPORTANT NOTE: VERTEX_COLOR is not supported (used in bsp when g_numVradStaticPropsLightingStreams <= 1; looks like very rarely? This variable equals 3 in CSGO by default)

To do

MDL, VTX, VVD, VTF, etc.

About

[C#] Parser for Source Engine files

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages