The "I forgot I was supposed to do a readme" readme. Sorry. Hopefully the project stays the same on it's journey over the internet to your computer.
To run the simulation:
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Select a scene from the Assets root folder
- Note: only significant difference between scenes is the map geometry & the spawn points
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Press play
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Hope the thing happens correctly
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Watch the things do their things on screen
- Neat
-
If the thing doesn't do the thing correctly:
- You might need to add some physics layers
- Terrain (assigned to the stage geometry)
- Hunter (assigned to the hunters)
- Food (assigned to... yeah how did you know?)
- Yell at your computer
- Sometimes it works, I can't explain it
- Email me anytime, srs
- alec@hazardousgiraffe.com
- I'll help you fix my mistake in no time
- You might need to add some physics layers
To modify/ tweak:
- The "Manager" GameObject in the scene hierarchy contains every modifiable parameter related to the simulation
- Each parameter has been set (by me) but can be changed for some fun, interesting results
- Try changing the procreation probability to 1!
- You've never seen your computer work this hard to render a scene, how fun! Computer may be hot the the touch afterwards.
- Try changing the procreation probability to 1!