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ajmd17/apexengine-sharp

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ApexEngine

Apex Engine is a 3D game engine created in C#. It uses OpenTK for access to OpenGL functions. Has an intuitive scene editor and a material editor.

Supported features:

  • Scene graph
  • Supporting for loading OBJ and Ogre XML model formats
  • Physics (thanks to Jitter Physics Library)
  • Physically based lighting
  • Cascaded Shadow mapping
  • Post processing effects (such as SSAO)
  • Dynamic/Procedural terrain
  • Model/scene exporting in an xml format

And some more, however it's hard to remember on the spot...

Planned features:

  • 2D support (I had it incorporated into the Java version, I just need the time to put it back together!)
  • Mesh editing in the scene editor
  • Material node editor
  • More cool post processing effects such as screen-space reflections
  • Collada (.dae) model support

Check out my blog for more in depth updates on the engine. http://apex-games.blogspot.ca

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3D game engine in C# (Check out apex-engine, it's better)

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